Unity 5 announced, includes browser support

At the Game Developers Conference this week, Unity Technologies revealed the next iteration of its development tools, boasting a bevy of new features. Among them, the company announced that it is working with Mozilla to bring its tools to the web without the need for plugins, similar to the recent Unreal demo.

Unity 5 refines the lighting system and adds physical shaders, an overhauled audio mixer, and various other additions for developers. It is also accompanying the launch of Unity Cloud, a cross-promotional network that supports ads on mobile devices. Devs can pre-order from the official site and gain access to Unity 4 in the meantime.

Meanwhile, a post on the Mozilla blog displays the WebGL support in action, which will allow browsers like Firefox to run Unity games without plugins. The trailer shows off Dead Trigger 2 running at near-native speeds.