Legend of Grimrock 2 bringing smarter enemies

Legend of Grimrock was a fine modern take on the classic grid-based dungeon crawler, but its enemy AI wasn't as shiny as its graphics, with monsters happy to amble gently after backpedalling players while having their faces hacked off. Adventurers needn't feel guilty in Legend of Grimrock 2, though, as Almost Human has said it's "entirely" rewritten the AI in the sequel. The developer also revealed a few more details and several screenshots. "Monsters are now smarter and they know how to use their larger numbers to their advantage. The repertoire of tricks they know has been expanded greatly," programmer Petri Häkkinen explained in a blog post yesterday. "For example, some monsters can call other monsters for help and can use group tactics against you. Of course the behavior of monsters depends on their intelligence so the most stupid and most fierce monsters are still, well, fierce and stupid as they should be." Monsters aren't all that's being reworked. Many items now have secondary actions activated by right-clicking, he explained, not all of which involve killing monsters. Spellcasting is reworked, using simple mouse gestures swiped on a spellcasting panel. The Mage class has been "redesigned" in general too, making it easier for wizards to branch out and cast spells from multiple schools. Do check out the blog post for more on what's new in the sequel, and look, new screenshots:

The first of three new screenshots