Stronghold Crusader 2 delayed into summer to squash bugs

Stronghold 3 was critically panned at launch for being a bug-o-rama, and it seems Firefly Studios has taken that lesson to heart. The developer today announced it's taking its time with Stronghold Crusader 2, delaying the castle-building RTS from a planned spring launch into summer.

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Stronghold 3 was critically panned at launch for being a bug-o-rama, and it seems Firefly Studios has taken that lesson to heart. The developer today announced it's taking its time with Stronghold Crusader 2, delaying the castle-building RTS from a planned spring launch into summer.

"Releasing in the summer is a little later than we had initially hoped, but once again our intention is to release a game that lives up to the Crusader name," Firefly said in the announcement.

With the game in its current state we can spend extra time tuning and tweaking the various new units and siege equipment that will soon be storming other players online. It will also mean we have enough time to reduce the number of bugs and crashes right down before launch and refine the core gameplay loops that make it fun. We know players are eager to get their hands on the game, but Crusader 2 must be fun, stable and complete at launch.

As we missed it in the hustle and bustle of Gamescom, here's last year's announcement trailer:

From The Chatty
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    January 27, 2014 9:15 AM

    Alice O'Connor posted a new article, Stronghold Crusader 2 delayed into summer to squash bugs.

    Stronghold 3 was critically panned at launch for being a bug-o-rama, and it seems Firefly Studios has taken that lesson to heart. The developer today announced it's taking its time with Stronghold Crusader 2, delaying the castle-building RTS from a planned spring launch into summer.

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