Steam Controller drops touch screen, adds physical buttons

New reports from Valve's developer-only Steam Dev Days reveal that the Steam Controller has been significantly revised

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Last we got our hands on a Steam Controller, we thought it a bizarre device. With clickable trackpads instead of analog sticks and a number of oddly-placed triggers, the learning curve of Valve's new way of interfacing was certainly high. The company admitted that the controller was still in beta, and it looks like major changes are in the works.

New reports from Valve's developer-only Steam Dev Days reveal that the Steam Controller has been significantly revised, dropping the planned touch screen (which was a no-show at CES) and adding physical buttons. According to Engadget, the buttons will "approximate a d-pad and the standard A/B/X/Y configuration."

The addition of buttons--especially those that align with the now-standard Xbox configuration--should make switching to a Steam Controller much easier. However, it also makes the controller less unique, which may make it a difficult sell for gamers that are perfectly content with their Xbox 360 controllers.

[Image credit: @TheIneQuation]

Andrew Yoon was previously a games journalist creating content at Shacknews.

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From The Chatty
  • reply
    January 15, 2014 3:00 PM

    Andrew Yoon posted a new article, Steam Controller drops touch screen, adds physical buttons.

    New reports from Valve's developer-only Steam Dev Days reveal that the Steam Controller has been significantly revised

    • reply
      January 15, 2014 3:02 PM

      This is good news - the redesigned controller looks more user friendly, and without the touchscreen, it'll be much more affordable.

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        January 15, 2014 4:13 PM

        I'm guessing the cost factor is what ultimately led the touch-screen being dropped.

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      January 15, 2014 3:13 PM

      At least they've kept the touch circle things. What are we calling those?

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      January 15, 2014 3:29 PM

      whuuuuuut? that is weird, but hopefully good.

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      January 15, 2014 3:33 PM

      I really think 8 buttons on the face isn't a great idea. I'd rather have the thumbs be dedicated to the touch pads and most of the buttons accessed on shoulders and underside of the controller. It especially doesn't make sense since the touch pads can be assigned button functions.

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        January 15, 2014 3:56 PM

        I like it but I think they should mutate the left 4 buttons into a real D-pad. Just like the MS and Sony controllers, I think there will be games where you are on the touch pads all the time and other games where you just use the buttons, and still others where you use the left pad and the ABXY buttons on the right.

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          January 15, 2014 6:34 PM

          a true d-pad would probably be worth while, but four round buttons on the left is stupid

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        January 15, 2014 4:05 PM

        If they've added these buttons to the face, I would assume they've decided that the touchpads-as-buttons concept isn't good enough.

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      January 15, 2014 3:51 PM

      i already kinda miss the touch screen but i bet its inclusion drove up the price of the controller by at least a good 30-50 bucks.

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        January 15, 2014 4:34 PM

        Also seems like there isn't much game wise that will take the best advantage of it.

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      January 15, 2014 3:53 PM

      The good news is controller will be usable for platformers and sort of usable for fighting games.

      The bad news is the touch screen looked awesome.

    • reply
      January 15, 2014 4:47 PM

      That was quick for a major design overhall...

      Does Valve know what they're doing?

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      January 15, 2014 4:54 PM

      I look forward to the ultimate evolution of the steam controller: http://chattypics.com/files/valvegamepad_phxkamkdbt.png

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        January 15, 2014 5:03 PM

        I've said it once, and I'll say it again. The Xbox controller is not the Jesus Christ of game controllers. IMHO, as of yet, there is none. You could say that I'm Jewish on this issue, I'm still waiting for the Messiah.

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          January 15, 2014 5:18 PM

          Dual Shock 4 would be an improvement for PC, it has a touchpad

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          January 15, 2014 5:22 PM

          Yep. I'm tempted to pick up a ds4 controller now that there's a driver for Linux that supports the track pad. But the steam controller still has me hesitating on it.

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          January 15, 2014 6:42 PM

          [deleted]

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        January 15, 2014 5:16 PM

        The only 2 things the X1 controller does better than the 360 are the triggers and the dpad.

        The size change is the worst goddamn thing, it shrank just enough to make using it for more than an hour intensely uncomfortable on my thumbs.

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        January 15, 2014 5:21 PM

        Pretty much this. Did they really think they could design something that's already been done better by companies with MUCH more experience in the field? Not to mention it's already the defacto standard on PC (with button layouts in multiplatform games defaulting to that spec).

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          January 15, 2014 5:31 PM

          Thumbsticks will never replace a mouse outside of fps. They're making something that hasn't tackled mouse driven games yet.

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            January 20, 2014 4:46 PM

            The DS4 trackpad was amazing for Starbound.

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          January 15, 2014 6:06 PM

          Though it will be fun to see the fallout when Valve decrees that in order to be big picture certified, games will have to, at a minimum, support the steam controller and have native in-game UI for it.

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          January 16, 2014 2:56 AM

          people said the same thing about kb+mouse not long ago

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      January 16, 2014 3:08 AM

      Is it pressure sensitive? If you turned faster when applying more pressure, it'd be sweet and I bet it could rival keyboard+mouse.

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      January 16, 2014 3:11 AM

      [deleted]

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        January 16, 2014 3:16 AM

        [deleted]

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        January 16, 2014 3:57 AM

        It will let you play PC games (shooters, strategy games, etc.) on your couch with a degree of precision that is impossible with thumb sticks.

    • reply
      January 16, 2014 3:24 AM

      [deleted]

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        January 16, 2014 3:25 AM

        [deleted]

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          January 16, 2014 8:56 AM

          depending on the spacing, pressing button up + button right to give you up-right is really really hard on most controllers.

    • reply
      January 16, 2014 8:49 AM

      To quote Kevin Butler:

      "YAY! Buttons!"

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