Weekend Confirmed 197 - 2013's Best Games of the Year

By Ozzie Mejia, Dec 24, 2013 11:00am PST

Merry Christmas to everyone from the Weekend Confirmed family! It's time to march into the end of 2013 and hosts Garnett Lee and Jeff Cannata welcome in a slew of guests to discuss all of this year's best games, as well as many of our favorites. The show kicks off with Naughty Dog's Jason Paul, Christian Spicer, and "Indie" Jeff Mattas talking about BioShock Infinite, The Last of Us, Brothers: A Tale of Two Sons, Tearaway, and Call of Juarez: Gunslinger. That's followed by Shacknews' Andrew Yoon, Shane Satterfield, and Marcus Beer coming aboard to discuss Injustice: Gods Among Us, Metro Last Light, LEGO Marvel Super Heroes, DMC: Devil May Cry, Saints Row IV, Super Mario 3D World, and Fire Emblem: Awakening, among many others. The third segment continues the Super Mario 3D World love with Shacknews' Ozzie Mejia, Insomniac's James Stevenson, and The Escapist's Andrea Rene, before they jump into Grand Theft Auto 5, Tomb Raider, Rogue Legacy, and The Legend of Zelda: A Link Between Worlds. The next segment picks up with Andrew, "Indie" Jeff, Christian, and James summing up the year in indies, before the entire crew comes into the studio to reveal the Weekend Confirmed Game of the Year! We also have holiday greetings from developers and listeners alike, all wishing our wonderful audience the happiest of holidays!

Weekend Confirmed Ep. 197: 12/24/2013

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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 197 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 - 00:00:40 - 00:27:05

    Round 2 - 00:30:55 - 01:04:30

    Round 3 - 01:06:04 - 01:38:30

    Round 4/Game of the Year - 01:42:09 - 02:21:27

Weekend Confirmed is sponsored by Doghouse Systems, producers of elite desktop computers for the most discriminating PC player. With three customizable levels of gaming desktops available, Doghouse is the brand used by hosts Garnett Lee and Jeff Cannata.

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The Press Row Podcast is the official podcast of Operation Sports, your home for sports video games. The best sports game writers in the business from Kotaku, Polygon, GamesRadar, Joystiq, PastaPadre and Operation Sports join host Rich Grisham to analyze the victories, struggles, challenges, and solutions that creators and consumers face in modern sports game design.

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Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

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Andrew Yoon @scxzor

Christian Spicer @Spicer

Jeff Mattas @JeffMattas

Jason Paul @JMPaul

Ozzie Mejia @Ozz_Mejia

Marcus Beer @AnnoyedGamer

Shane Satterfield @Dinfire

Andrea Rene @AndreaRene

James Stevenson @JamesStevenson

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Original music in the show by Del Rio. Check out his latest music video, I Brought It Here, featuring cameos from Jeff Cannata and Christian Spicer on YouTube. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

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Comments

  • A month or so ago, The Last of Us would have won my GOTY going away.

    Now... I find myself wavering between TLOU and GTAV.

    The Last of Us had a better story, characters, a more interesting world, amazing atmosphere and a much deeper emotional impact.... but I found myself looking at the actual gameplay as a chore to get through just to get to the next area and/or story beat. Naughty Dog's shooting mechanics are still floaty and unsatisfying, the melee combat is still quick-time heavy, etc.

    If The Last of Us were a movie, it would be my favorite movie of the year. But as a game, I'm a little tentative to say the best game of the year is the one where everything is great except the parts you actually play.

    Grand Theft Auto V is almost the opposite. While the world and characters are have great moments, and the game explores some interesting (and dark and cynical) themes about the nature of our culture, the nature of masculinity, the twisted status of the American dream... the actual storyline connecting all those themes was... ok. But the gameplay.... so good. So much variety, so much fun, you could have just given me the heist jobs and I would have loved it. But of course, it's a GTA, and you can play 100 hours and still find new, amazing moments around every corner, all fueled by emergent GAMEPLAY rather than scripted story-beats.

    Tough choice.