Rainbow 6 Patriots 'wasn't working,' before Ubisoft reboot development

Rainbow 6 Patriots has had a tumultuous development cycle and it's reached the point where Ubisoft acknowledges that development had to begin again from scratch.

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Tom Clancy's Rainbow 6 Patriots has had a very tumultuous development cycle, disappearing after being announced back in 2011. While its move to next-gen was a clear indication that something was amiss, Ubisoft president Laurent Detoc has come out and stated that Patriots "had to be remade" because it "wasn't working."

"They had a good vision," Detoc told IGN. But he says "the game wasn't working. So [they had] to start again." Since the reboot, he says that it's possible that the game could go in a whole new direction, in which mercenaries could potentially take the lead role from counter-terrorists.

Though Patriots was pulled from retailer databases earlier this year, Ubisoft still hopes to bring the game to Xbox One, PS4, and PC soon.

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Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty
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    December 13, 2013 3:00 PM

    Ozzie Mejia posted a new article, Rainbow 6 Patriots 'wasn't working,' before Ubisoft reboot development.

    Rainbow 6 Patriots has had a tumultuous development cycle and it's reached the point where Ubisoft acknowledges that development had to begin again from scratch.

    • reply
      December 13, 2013 6:52 PM

      Reboots... at least in my experience they are extremely traumatic for the team/studio and rarely net positive. I can imagine environments where they could be healthy (looking at Blizzard) but I've yet to experience that myself. Best wishes for everyone still making this game.

    • reply
      December 13, 2013 6:54 PM

      That's unfortunate. It looked like they were going in an interesting direction with the story as opposed to the standard foreign terrorists / mercenaries / inside traitors with daddy issues they normally stick with.

    • reply
      December 13, 2013 8:08 PM

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