'Open-galaxy action-RPG' VoidExpanse revealed

If cruising around a procedurally generated in your customised spaceship, trading, miniming, and exploding other spaceships sounds like your bag, have a gander at VoidExpanse. Revealed today by developer AtomicTorch Studio, the "open-galaxy action-RPG" is coming to PC in early 2014.

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If cruising around a procedurally generated in your customised spaceship, trading, miniming, and exploding other spaceships sounds like your bag, have a gander at VoidExpanse. Revealed today by developer AtomicTorch Studio, the "open-galaxy action-RPG" is coming to PC in early 2014. Oh yes, action-RPG, as on top of your typical spaceship customisation it has skill trees. It'll drop you into a galaxy of multiple factions, all with their own agendas, to scrape out a living through the usual space-means. It has no level-scaling, so certain areas of space may be a mite hostile until you can get yourself into a big fancy ship. As well as a sandbox mode, it'll have a crafted single-player campaign and multiplayer in persistent worlds, today's announcement explains. It'll support mods, too. While today is technically the big reveal day, AtomicTorch was been posting about the game on its blog for a few months, so hit that for more information if you're interested.

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    November 12, 2013 11:45 AM

    Alice O'Connor posted a new article, 'Open-galaxy action-RPG' VoidExpanse revealed.

    If cruising around a procedurally generated in your customised spaceship, trading, miniming, and exploding other spaceships sounds like your bag, have a gander at VoidExpanse. Revealed today by developer AtomicTorch Studio, the "open-galaxy action-RPG" is coming to PC in early 2014.

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      November 12, 2013 11:56 AM

      miniming is my favoring thinining

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      November 12, 2013 12:03 PM

      Not sure if I'm just noticing them now, but it seems like there have been a LOT more space games recently than usual.

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        November 12, 2013 2:17 PM

        Finally after years of making demands for games like Elite, WIng Commander, and X-Wing/Tie Fighter, finally the right nerds got together in the right way and decided "well if no one is going to make them, then we will."

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          November 14, 2013 12:57 AM

          The problem is games like this are just clones/copies/etc. I’m sure we’ve all seen over the years a great game that we’ve been wanting FINALLY being put into development or some great new idea then as soon as it gets some media attention and people start backing it other companies suddenly jump on the bandwagon. Garbage games are launched with similar ideas/concepts which destroy the market for the quality game and in many instances the quality game never comes to fruition.

          My belief of why so many space games are coming out is Star Citizen, just Google it and you’ll see. Hopefully the market won’t be fully saturated with low quality space games before it launches.

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      November 12, 2013 1:48 PM

      [deleted]

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      November 12, 2013 1:51 PM

      Looks like Pirates vs Zombies.
      Kinda "StarControl-ish" (not that it's a bad thing, I heart SC)

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      November 12, 2013 1:52 PM

      SPACE Pirates that is.

      S.P.A.Z.

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      November 13, 2013 12:16 AM

      Bridal shower yesterday? :.) We won't tell anyone.

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      November 13, 2013 4:00 PM

      i love cruising procedurally generateds

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