Thirty Flights of Loving prototype speaks and shoots

While Thirty Flights of Loving was the sequel to Gravity Bone, it actually started first as a prototype for Gravity Bone. Developer Blendo games has released a video showing off the early version before it set Thirty Flights aside and oh, it's quite different. You can blast away with a submachinegun, for starters.

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While Thirty Flights of Loving was the sequel to Gravity Bone, it actually started first as a prototype for Gravity Bone. Developer Blendo games has released a video showing off the early version before it set Thirty Flights aside and oh, it's quite different. You can blast away with a submachinegun, for starters.

"Thirty Flights of Loving prototype (2008) had guns and dialogue and depth of field and a lot of bullets," one-man studio Brendon Chung noted on Twitter.

While the finished Thirty Flights was remarkably restrained--jumping about and trusting the player to understand what was happening, and having no dialogue but weird muted warblings--the prototype is barely recognisable, despite showing scenes from the full game. Text boxes pop up with exposition, characters give you objectives, and then there's that gun.

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    October 3, 2013 6:00 AM

    Alice O'Connor posted a new article, Thirty Flights of Loving prototype speaks and shoots.

    While Thirty Flights of Loving was the sequel to Gravity Bone, it actually started first as a prototype for Gravity Bone. Developer Blendo games has released a video showing off the early version before it set Thirty Flights aside and oh, it's quite different. You can blast away with a submachinegun, for starters.

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