The Cave spelunking into iOS on Thursday

The Cave may not have met everyone's (maybe a little unreal) expectations, but we certainly enjoyed it. If you've been waiting for its iOS version, tearing out your hair and beating your chest as it missed the planned summer release, calm down. It'll only be a few weeks late, arriving on Thursday, October 3.

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The Cave may not have met everyone's (maybe a little unreal) expectations, but we certainly enjoyed it. If you've been waiting for its iOS version, tearing out your hair and beating your chest as it missed the planned summer release, calm down. It'll only be a few weeks late, arriving on Thursday, October 3.

That's the word today from publisher Sega, who confirmed that Double Fine's adventure game will cost $4.99. It's $14.99 on other platforms, so that seems reasonable enough.

The Cave mastermind Ron Gilbert left Double Fine after its initial release, moving on to release iOS puzzler Scurvy Scallywags.

From The Chatty
  • reply
    September 30, 2013 10:15 AM

    Alice O'Connor posted a new article, The Cave spelunking into iOS on Thursday.

    The Cave may not have met everyone's (maybe a little unreal) expectations, but we certainly enjoyed it. If you've been waiting for its iOS version, tearing out your hair and beating your chest as it missed the planned summer release, calm down. It'll only be a few weeks late, arriving on Thursday, October 3.

    • reply
      September 30, 2013 12:01 PM

      I liked The Cave. Some of the backtracking was a little tedious, but I loved the atmosphere of the game, and the overall game was pretty fun.
      I still need to go back through it and play with the other characters to see their stories.

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