Clearly, the focus of A Machine for Pigs is to provide a streamlined story experience, as many of the puzzles are easy to run through. They mostly consist of flipping switches or placing loose items into their proper slots. And though there are some dark branching paths that can be explored, the path is fairly linear. You might feel frightened, but you won't often feel lost. That partially led to me completing the game in about six hours, though the scares meant I didn't do it all in one sitting.
Whether you prefer the psychological terror of Frictional's Dark Descent or the thought-provoking narrative of Dear Esther, A Machine for Pigs capably stands on its own in both departments. It's a heavy plot, wrapped in psychological terror, intricately-placed jump scares, and monstrous creations. It's worth experiencing, but make sure you turn out all the lights and grab your headphones to get the full Amnesia experience. [
Paths are straightforward, but no less frightening