Strike Vector flying by in early 2014
Remember how excited we all were to see dogfight 'em up Strike Vector in June? And by "we" I mean "me"; I was too distracted by VTOL fighters zipping through industrial skyscapes to care about your emotions. Developer Ragequit Corporation has now revealed that it'll arrive on PC in "early 2014," and put out a new gameplay trailer to remind us/me how splendid it looks.
Remember how excited we all were to see dogfight 'em up Strike Vector in June? And by "we" I mean "me"; I was too distracted by VTOL fighters zipping through industrial skyscapes to care about your emotions. Developer Ragequit Corporation has now revealed that it'll arrive on PC in "early 2014," and put out a new gameplay trailer to remind us/me how splendid it looks.
Strike Vector's heavy on the action and light on sim, with ships chasing each other through intricate architecture, pulling tight turns that would make the human body burst like a quail egg entrusted to a careless child. Planned modes include deathmatch, domination, and capture-the-flag.
Here's the new trailer revealing the launch window (via Rock, Paper, Shotgun):
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Alice O'Connor posted a new article, Strike Vector flying by in early 2014.
Remember how excited we all were to see dogfight 'em up Strike Vector in June? And by "we" I mean "me"; I was too distracted by VTOL fighters zipping through industrial skyscapes to care about your emotions. Developer Ragequit Corporation has now revealed that it'll arrive on PC in "early 2014," and put out a new gameplay trailer to remind us/me how splendid it looks.