Quake3 & Cheaters
by Steve Gibson, Jul 24, 2000 11:45am PDTThis was suspected but now AdminCentral has gotten confirmation that when the Quake3 mission pack is released there will be an update released for vanilla Quake3 as well re-working the pure stuff which should make things difficult for cheaters.
It took about 3 months to code around it last time. And the new stuff will probably take a bit longer. It is not ( or should not ) just be a matter of sitting down for 15 minutes and coding around it. It is impossible to provide a perfect solution, but we can continually update the security measures as necessary.Cheaters are about as low and scummy as they come.
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Game Rule #1: Cheaters suck! Natural selection doesn't apply to gaming! Play nice!
:)
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-Norulez
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The autofire and pure server hack definitely work on regular servers... I tested it.
Luckily it doesn't work in RA! :)
So I can play Q3 again but damn I'm rusty... I keep trying to click on the players like in Diablo2!
hehe
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EMBEZZLE ASSETS!
SUDDEN EXIT!
GREASE!
YOU DON'T WORK FOR GREASE! GREASE WORKS FOR YOU!
I was playing Q3 CTF & doing well. I new player joined the server, & we fought a few times (I was on D). I won most (all but 1) of the few battles we had, and was pretty pleased. The map changed & we started again. Suddenly this guy could not miss. If he saw me, I died. Usually from a rail. A coupla times he hit me with a rail twice while we were both in mid air... In the next 3 levels, I managed to kill him 1 time. He never missed. I did not call him a cheater, I had not heard of the autofire proxy at that time, but I was certainly suspicious that something was up... I congratulated him "GG" after each match & he just giggled back "hehe, you're trying!". I still don't know that he was cheating, & that is the worst part of the whole encounter... :/
-Quag
I have not seen that cheating is half as rampant as people say it is. I have only seen maybe 2 people who I were sure was cheating, and one of them was obvious because he did that trick that makes you move ultra fast back when the demo was out.
In Q3 though, the rail is even easier to use than it was in Q2. With 10ms or less ping it is not unusual for good players to have railgun accuracys of 75% or more, but you get on a server on the Internet and get even half of that kind of accuracy you can guarantee someone is going to call you a bot.
People who think there are a lot of cheaters need to go to a pro tourney sometime to really understand just how GOOD people can be. Then they might not be so quick to accuse everyone.
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in his life.
*Start Evil Laughs* Hehehehehe *End Evil Laughs*
I have it.
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http://www.gocompupro.com/cqf/files/elephant.jpg
is what i did to the last cheater i saw online.
Cheaters are good to
POOP ON
autoaim/fire bots are no threat to real servers that run good mods like
q3comp and osp, but its true that pure crack should be fixed and disabled. things you -should- ask id about in first place is r_shownormals which is most easiest to use (bind space toggle r_shownormals) and probably worst cheat of all over net. also with sound/model routines/checks i think that people should be able to use their own things like black sky, see through console, no chat sound (argh so annoying), and little tweaks such as that. they were always there in fps games and they should always be part of the game. cvars isnt enough. dont tell me to ask admins to put the paks on their servers, i wont email like my fav 30 servers with little paks.
it does -not- take 3 months to code a protection, but i can assure you fixes for each cheat out there can be done within a day through the game source. so try to encourage id in dedicating a bit more time for fixes instead of saying "good work" because they will release some fix after 6 months of knowing about it.
(Jeez.. can you believe these little phuckers..)
-Norulez
I saw some guy seemingly shoot a grenade out of his ass but it never happened again.
Ah well. QW for me
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