Knack aims for a look that's between anime and American comics
Knack preview: a 'purposefully simple' PS4 launch game
Scattered around the world of Knack are chests containing various gadgets, each being an additional move or attribute. Opening a chest, a screen comes up showing the gadget we picked up: a sunstone battery part, as well as a list of your friends and the gadgets they have picked up in that room. Selecting the item we found added another sunstone gauge to the upper left-hand corner of the screen, which allows you to perform more special moves. Accordino us that the chests are the "social element" of the game, where you can choose to take your gadget or choose to take a copy of your friend's gadget, allowing you to customize your gameplay. One might be concerned that this would affect the difficulty of the game, but he assures that a "healthy challenge" is provided, and the length of the game is in no way altered by what you choose to pick up. BOOM video 15502 The demo wraps up back at in the city near the seaside with a towering Knack at his maximum size. At this point, Knack is showcasing that it's just plain fun. You can pick up cars and projectile them at helicopters overhead, knock down buildings, and take out tanks--all with the nice touch of oversized button cues. A PS4 launch day game might choose to utilize all of the new features the system has to offer, but Knack makes a boldly conscious choice to streamline the controls, design, and social interaction to create a game that welcomes everyone to play. Managing to balance nostalgic character action game elements with fresh, new concepts, Knack holds the promise of becoming a modern platformer classic.