Strike Vector trailer shows Quake 3-influenced dogfighting

Chasing VTOL fighters through futuristic industrial landscapes, ducking down tight tunnels, then lurking in hover mode to rain missiles as they rush past: these are things which make a new Strike Vector trailer incredibly exciting. What makes it even more impressive is that it represents only ten months of work from an indie team of four.

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Chasing VTOL fighters through futuristic industrial landscapes, ducking down tight tunnels, then lurking in hover mode to rain missiles as they rush past: these are things which make a new Strike Vector trailer incredibly exciting. What makes it even more impressive is that it represents only ten months of work from an indie team of four.

Developer Strike Vector Team is saying all the right words too, citing Crimson Skies, Quake 3 and Unreal Tournament as influences. As well as ye olde deathmatch, it'll have team-based modes like CTF and domination, and races. Hit the official website for more.

Oh, and you can customise your jet with different weapons, perks, and cosmetic pretties.

This new trailer's a shocking, shameless attempt to get votes on Steam Greenlight. I don't know why you wouldn't vote after watching this:

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  • reply
    June 27, 2013 9:30 AM

    Alice O'Connor posted a new article, Strike Vector trailer shows Quake 3-inspired dogfighting.

    Chasing VTOL fighters through futuristic industrial landscapes, ducking down tight tunnels, then lurking in hover mode to rain missiles as they rush past: these are things which make a new Strike Vector trailer incredibly exciting. What makes it even more impressive is that it represents only ten months of work from an indie team of four.

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      June 27, 2013 9:35 AM

      Nice this looks really cool, it be great if they could make a SP campaign as well I would love that.

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      June 27, 2013 9:53 AM

      Looks great.

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      June 27, 2013 10:03 AM

      Looks cool, but if they lost the butt rock the trailer would be so much more compelling to me.

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        June 27, 2013 10:13 AM

        Mute it and put something else on then

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      June 27, 2013 10:12 AM

      Imagine playing that with the Oculus Rift!!!

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        June 27, 2013 10:47 AM

        Until then multi-monitor will have to do.

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      June 27, 2013 10:15 AM

      Man they need to slap a Macross license on this one and call it a day.

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      June 27, 2013 10:56 AM

      That looks like a lot of fun.

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      June 27, 2013 11:11 AM

      Looks neat but I fail to see the Quake 3 influence.

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        June 27, 2013 6:57 PM

        Seems more like Descent to me...which isn't a bad thing.

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      June 27, 2013 11:17 AM

      The fuzzy dice! Just like the land of race car yayas.

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      June 27, 2013 11:18 AM

      Yeah, this actually does look kinda neat. I'm normally against the whole "fast-paced deathmatch kill kill kill" sort of 3D-movement games because they usually turn into horrible jittery twitch-fests, but this actually looks reasonably smooth and logical. And I'm digging the graphical style.

      I'll only get limited play out of it if this is just a competitive game though, I hope they put some singleplayer in.

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      June 27, 2013 7:00 PM

      I like this a lot and applaud their work, but the name is like a product of a generic action movie title/game name word soup or something. Name it something wackier or more specific and it won't get forgotten in a week from now.

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      June 27, 2013 10:39 PM

      Could be fun... AirQuake but not!

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      June 28, 2013 12:35 AM

      Hawken 2.0

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      June 28, 2013 3:42 AM

      That looks fine!

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