Weekend Confirmed 170 - Xbox One, The Last of Us

By Ozzie Mejia, Jun 21, 2013 11:00am PDT

The word of the day on Weekend Confirmed is "feedback." Hosts Garnett Lee and Jeff Cannata welcome in Shacknews' Andrew Yoon and Double Jump's Christian Spicer to talk about why feedback matters, as they discuss the abrupt reversal of the Xbox One's unpopular policies and the entire PR fiasco that surrounded it. That's followed up with more talk of last week's E3 favorites, including TitanFall, Destiny, The Wonderful 101, Super Mario 3D World, Ryse: Son of Rome, Infamous: Second Son, and Metal Gear Solid V: The Phantom Pain. The show ends with a roundtable discussion of The Last of Us, before ending with some heartfelt Finishing Moves.

Weekend Confirmed Ep. 170: 6/21/2013

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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 170 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 - 00:00:35 - 00:31:01

    Round 2 - 00:31:39 - 01:02:46

    Round 3 - 01:03:58 - 01:34:04

    Round 4 - 01:34:52 - 02:15:14

Follow the Weekend Confirmed crew on Twitter, too!

Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Jeff Cannata @JeffCannata

Andrew Yoon @scxzor

Christian Spicer @spicer

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Original music in the show by Del Rio. Check out his latest music video, I Brought It Here, featuring cameos from Jeff Cannata and Christian Spicer on YouTube. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

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Comments

  • I understand that their will be a variety of opinions about any creative work, but I really take issue with Garnett and Jeff's comments about The Last of Us. Both Jeff and Garnett are a little under half way through the game and it seems unfair to judge the product by what they've seen.

    What was most frustrating to me though was that Jeff and Garnett continually pine for a game that the Last of Us isn't. The Last of Us isn't The Road, but it is a thoughtful meditation on relationships. As someone who has completed the gamem I really respect the tale Naughty Dog was trying to tell. It's a shame that for all the accolades the gane has received, Jeff and Garnett were down on it because there wasn't a food mechanic or combat was too repetitive, failing to acknowledge all the great things the game does well.

    I suppose that's my problem with the podcast in general. There's a joylessness to it that really depresses me about a hobby I love. Sure the gang can muster up excitement around games that haven't been released. But titles that receive praise from other outlets are often brought low by this panel. Bioshock infinite missed the mark. Tomb raider wasn't tomb raider-y enough. Spec ops the line was too brown and had dumb knife guys. All of these games tried to achieve something new or different. All of these games were lambasted by Garnett and others.

    Jeff ended the podcast asking others to think about what they put out into the world. Given the hundreds of people who work in the video game industry who work extremely hard to deliver new and unique experiences, perhaps he should take his own advice to heart.