Audio tech developer DTS is developing Headphone:X, a new solution designed to simulate the surround sound experience directly through a pair of headphones. Beyond movies, TV, and music, DTS also plans to bring this tech to video games through an upcoming partnership with gaming headset manufacturer Turtle Beach.
Originally debuting at CES earlier this year, Headphone:X decodes audio from the product side to send 11.1 channel surround sound directly into personal audio devices. Speaking to Shacknews at E3, DTS manager Michael Farino indicated that Headphone:X could be implemented on smartphones, tablets, PC's, audio receivers, and even gaming consoles to create a simulated in-room surround sound experience.
I tried out Headphone:X through a standard set of $20 headphones and was able to get full-fledged surround sound while playing through a demo of Killzone 3. I was able to hear approaching vehicles and gunfire from different directions as I played through the on-rails section. Having played with surround sound setups in the past, I can say that Headphone:X capably simulated that experience.
The first media content to feature Headphone:X technology is the Man of Steel soundtrack, available now. As for gaming purposes, the DTS Headphone:X equipped headsets from Turtle Beach are set to launch later this year.