Dark Souls 2 E3 trailer shows suspiciously few deaths

We expect E3 trailers not to show the actual game. We forgive pre-rendered CGI and look the other way when it's clearly scripted, but the new Dark Souls II trailer simply takes the biscuit. It's 93 seconds long and mostly gameplay footage yet the player only dies perhaps thrice? Pull the other one, Namco Bandai, it's got bells on.

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We expect E3 trailers not to show the actual game. We forgive pre-rendered CGI and look the other way when it's clearly scripted, but the new Dark Souls II trailer simply takes the biscuit. It's 93 seconds long and mostly gameplay footage yet the player only dies perhaps thrice? Pull the other one, Namco Bandai, it's got bells on.

The trailer was perhaps also intended to surprise us with news that the hard-as-nails die 'em up will launch in March 2014, but the big banners around E3 sort of ruined that.

Dark Souls 2 is coming to PC, Xbox 360 and PlayStation 3, with developer From Software planning to put "more care" into the PC version this time around.

From The Chatty
  • reply
    June 10, 2013 2:59 PM

    Alice O'Connor posted a new article, Dark Souls 2 E3 trailer shows suspiciously few deaths.

    We expect E3 trailers not to show the actual game. We forgive pre-rendered CGI and look the other way when it's clearly scripted, but the new Dark Souls II trailer simply takes the biscuit. It's 93 seconds long and mostly gameplay footage yet the player only dies perhaps thrice? Pull the other one, Namco Bandai, it's got bells on.

    • reply
      June 10, 2013 3:21 PM

      Dosen't matter if we don't see too much deaths, because it's not the point of the game, but modern music with lyrics does not convey well the serious and abysmal sense of dread that Dark Soul bared. Dark Soul spoke a lot through its quasi-absence of music and cold and beautiful atmosphere. There is a limit to "reaching" out to new fans by portraying the game as a easy-going, put-your-own-music-and-shut-the-TV-sound-off-while-eating-chips type of game :P

      • reply
        June 10, 2013 3:26 PM

        i thought the music was incredibly out of place too. if they ruin the best games ever made they will regret ever being born.

    • reply
      June 10, 2013 3:59 PM

      I'm glad they didn't show a lot of deaths, that way everyone goes into each encounter not knowing what can happen. I'd hate to come up on something and go, "Well, I know what this guy is going to do thanks to the trailers."

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