In the ensuing mayhem, the personable B.J. devolves into a Duke Nukem parody with his campy one-liners. In one particular scene, B.J. reads a plaque showing that the Germans were the first to the moon. His response: "You put a Nazi on the moon. F**k you, moon." The entire sequence is peppered with these little gems, pretty much counteracting every sense of emotional attachment you might have started to feel for the new B.J. By the end of the demo, he comes across as dumber than a doorstop whose only usefulness is his Rambo-style approach to getting the job done.
And that shouldn't matter to Wolfenstein fans who just want a good fast-paced FPS. B.J. finds plenty of over-the-top futuristic weapons, such as a lightning gun and energy cannon, that he can dual wield to dispatch formidable robots and adversaries. He can take over turrets to blast waves of enemies. And the big lug can still take a lot of damage. He still has to smash crates to find health packs and armor, but his health will regenerate a bit on its own in 20 HP increments before stalling and requiring a health power up. There are even a few puzzles that need to be solved to progress through the level--whether by using a gun, a cutting tool or the energy weapon.
Running and gunning and killing Nazis are the essence of the franchise, and MachineGames so far has done an admirable job of paying tribute to the id games of yore. Unfortunately, the emotional trappings that the developer is trying to infuse into it seem a bit disjointed and out of place.
We'll be able to see how everything comes together when the game is released some time in Q4 of this year for PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.
Kill this guy, use the turret, then take the gun
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