FIFA 14 on PC won't use Ignite engine

Huzzah, EA Sports finally has an engine which could put a modern gaming PC to good use! Oh, but no, the PC edition of FIFA 14 won't use shiny the new Ignite engine, EA has said. Oh well.

11

Huzzah, EA Sports finally has an engine which could put a modern gaming PC to good use! Oh, but no, the PC edition of FIFA 14 won't use the shiny new Ignite engine, EA has said. Oh well.

"Clarification for the PC related questions earlier--EA Sports Ignite will power FIFA 14 on Xbox One and PS4, not PC," FIFA community manager Rob Hudson told fans on Twitter (via Strategy Informer).

This is hardly a great surprise. PC editions of FIFA have used older versions of the engine than their Xbox and PlayStation counterparts for some years, and this just continues the trend. FIFA has mass appeal so EA probably doesn't want it to require a bleeding-edge PC, but it's a shame it couldn't add enough config options to keep the game crawling along on slower systems.

FIFA 14 comes to PC, Xbox 360 and PS3 on September 24, with Xbone and PS4 versions following when those systems launch. Pre-ordering gets you 24 'gold packs' for the trading card-y Ultimate Team mode, delivered one per week for 24 weeks, each with a randomised selection of 12 players, kits, staff, stadiums, contracts and whatnot, and one guaranteed rare.

From The Chatty
  • reply
    May 23, 2013 3:30 PM

    Alice O'Connor posted a new article, FIFA 14 on PC won't use Ignite engine.

    Huzzah, EA Sports finally has an engine which could put a modern gaming PC to good use! Oh, but no, the PC edition of FIFA 14 won't use shiny the new Ignite engine, EA has said. Oh well.

    • reply
      May 23, 2013 3:37 PM

      Coming from EA, this isn't surprising at all. Luckily, I don't care since I don't buy EA products anymore.

    • reply
      May 23, 2013 3:48 PM

      What a bunch of morans.

      • reply
        May 23, 2013 3:54 PM

        Will that garbage go on for as long as it did this generation?

        FIFA 12 was the first time the PC version had total parity with the X360 / PS3 FIFAs. That's what, 7 or 8 games deep into the cycle? Cripes.

        • reply
          May 23, 2013 4:04 PM

          I imagine they've had to rush this engine through to meet PS4/One commitments, so rather than fuck it up on PC, just use what they already have.

          I can't see FIFA14 being a completely solid title on nextgen. The first ones always have bugs.

        • reply
          May 23, 2013 5:00 PM

          Actually it was FIFA 11 I think.

          • reply
            May 23, 2013 5:48 PM

            Not quite. FIFA 11 PC used the same engine as the 360/PS3 games first, but was still missing many features of FIFA 11 360/PS3. Didn't have full parity until FIFA 12.

            • reply
              May 23, 2013 5:52 PM

              For the first time ever, FIFA 12 on PlayStation 3 computer entertainment system, Xbox 360 videogame and entertainment system, and PC will have the identical game engine and feature set when the game launches September 27 in North America and September 30 worldwide.

              From EA directly: http://www.ea.com/uk/football/news/fifa12-pc-02

      • reply
        May 23, 2013 7:00 PM

        eh, if it makes them more money to support the low-end, they can do whatever they want.
        buy a console if you want to play fifa!

        • reply
          May 23, 2013 7:21 PM

          I liked FIFA 12 on PC because I was able to have a much better picture / higher resolution, no aliasing, no frame drops, and not pay for multiplayer like XBL.

          Of course they can do whatever they want, doesn't make it any less dumb. For all the comparisons people make to the new consoles being x86 porting being easier in all directions they still stick with the old tech on PC, don't want to see that trend continue. I'd rather not see any FIFA game come to PC if they are going to go back like this. Don't really see the point. It's a much smaller market for a game like FIFA on PC and the people actually buying and playing these games want the best experience possible, not an inferior one. It's actually going to make them less money in the end, and to compensate they'll keep putting the most minimal effort into the PC versions, if they keep doing them at all.

          Will be interesting to see if they keep it up for another 7 years

    • reply
      May 23, 2013 4:01 PM

      I still remember the days when I bought NBA Live on PC and it was SO crazy good looking bcs it was on CD and whatever console I had was still SNES I think.

      • reply
        May 23, 2013 10:37 PM

        NBALive had genuinely good years. I was particularly fond of '92, '97, and '98. I seem to recall 2000 didn't let you call for screens.

    • reply
      May 23, 2013 6:56 PM

      As douche-y as this news is, it doesn't really matter since PES 2013 is infinitely better as a genuine soccer game. Licenses are far less important than good gameplay on the pitch.

      That being said, way to FAIL, EA. Good job!

      • reply
        May 24, 2013 1:21 AM

        What? PES hasn't been better than Fifa since 2010 (I think)?

        • reply
          May 24, 2013 1:34 AM

          2008 is where the tables turned back around. PES is really bad thesedays.

          • reply
            May 24, 2013 2:30 AM

            It's slowly improving, but not quick enough to compete.

      • reply
        May 24, 2013 1:45 AM

        Huh... PES has been trailing gameplay wise for many years now, at least on consoles. FIFAs are much more fun to play and I don't see how they lose to PES these days on the realism front either.

      • reply
        May 24, 2013 2:16 AM

        FALSE. Fifa has been ahead for years gameplay wise

    • reply
      May 23, 2013 7:03 PM

      "shiny the new"

    • reply
      May 24, 2013 2:17 AM

      It's the Xbox 360 thing all over again.

Hello, Meet Lola