Weekend Confirmed 165 - Metro: Last Light, Fuse
by Ozzie Mejia, May 17, 2013 11:00am PDTThis week, it's a special five-person edition of Weekend Confirmed! Hosts Garnett Lee and Jeff Cannata welcome in Shacknews' Andrew Yoon, Insomniac's James Stevenson, and Volition's Steve Jaros to discuss the Precursor Games Kickstarter and continue the look back at the previous generation by examining some of its most important games. Talk then turns to the Gran Turismo 6 announcement before adding some dream ideas for EA's future Star Wars titles. The show wraps up with some love for Metro: Last Light and a new round of finishing moves.
Weekend Confirmed Ep. 165: 5/17/2013
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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Round 1 - 00:00:34 - 00:30:04
Whatcha Been Playin Part 1 - 00:30:43 - 01:02:01
Whatcha Been Playin Part 2 - 01:03:13 - 01:31:24
Segment 4/Finishing Moves - 01:32:18 - 02:11:05
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Weekend Confirmed @WeekendConfirmd
Garnett Lee @GarnettLee
Jeff Cannata @JeffCannata
Andrew Yoon @scxzor
James Stevenson @JamesStevenson
Steve Jaros @SteveJaros
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Original music in the show by Del Rio. Check out his latest music video, I Brought It Here, featuring cameos from Jeff Cannata and Christian Spicer on YouTube. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.
New game releases of May 27-June 2
Wargame: Airland Battle trailer details dynamic campaign
Halo 'Bootcamp' confirmed by Microsoft
Weekend PC download deals: Tomb Raider for $14
Game Dev Tycoon studio outlines future plans
Baldur's Gate 2 Enhanced already has 350,000 words of new content
Contrast casts shadows on vaudevillian Paris
EA puts Fight Night on hold in favor of UFC
Sanctum 2 review: friendly fire
Grid 2 sets world record for most expensive Special Edition




Comments
Chaos and players behaving like they would is the magic that makes those games work. Trying to design systems to lock players into "playing nice" is missing all of what online even means.
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1) We knew we were not going to see many games going into the presentation the invites all but said that exact thing. This conference was an introduction to hardware and OS mostly. My hope is the reason for this introduction was so that more time in E3 conference could be spent on games and not this stuff.
2) Xbox live is a paid service, get over it. If you thought Microsoft would give up that cash cow you're nuts. Plus Sony still hasn't said for certain it will be a free service for PS4, with all the investment they will have to make to streaming up and running it makes business sense for them to do so.
3) All of consumer electronics is moving to a connected state, the fact that this box is connected makes it more future proof in the long run.
4) The game licensing thing is going to happen. Microsoft would not abandon retailers (like gamestop) or companies like gamefly. They have said they have a plan for how these things will work and I think, since we don't have to buy the damn thing tomorrow, we can wait and see what it was. Don't forget we haven't heard anything definitive from Sony on this either.
That's just some of the points that keep running through my head. I'm a gamer I buy all the consoles eventually anyway and enjoy them each for their strengths. If Microsoft did one thing wrong it was the all day nature of the event. By giving access to media to ask questions and not having everyone on the same page things got out of hand. Sony controlled access much better at their event from what I can tell.
I just can't help but think if Microsoft comes out in 18 days and Don Mattricks open speech sounds like: "So as you know we currently have 15 exclusive titles in production for release in the first 12 months of the Xbox One. Today you will see all 15 of those titles and after the conference you can head to the show floor where all 15 are in playable form." This will all seem like a distant memory.
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http://www.nintendolife.com/news/2013/05/miiverse_super_metroid_too_taxing_for_todays_gamers
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I thought it was strong but needed a few more games. I thought it was smart showing the box, the specs and a lot of details where Sony didn't.
But I guess we'll have to wait until E3 to see some more games. Considering they have 15 exclusive titles I think it's likely E3 will see Microsoft focus strongly on software.
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I think what has really happened is that game publishers have made the CHOICE to sell us expensive cinematics rather than the cheap stuff (story, level design, gameplay, etc.). Modern Warfare 2's single player campaign exemplified this approach. And they have now dug themselves into a hole where topping the last game breaks the bank. Oh and by the way, many of these games that supposedly have huge graphics budgets for their "amazing" visuals actually look pretty middle-of-the-road compared to Witcher 2 and Metro, which I suspect were made for a tiny fraction of the cost. So I suspect there is also a lot of mismanagement, overpriced IPs and talent, inefficient corporate overhead, and possibly just plain phony accounting behind these inflated budgets as well.
Instead of trying to made the next blockbuster with universal appeal, publishers need to focus on making PROFITABLE niche games that feed the desires of specific gamers on a small enough budget that they can turn a profit and won't sink the company if they flop. Games like The Walking Dead, World of Tanks, Borderlands. These games deliver great experiences without needing any of the expensive cinematic window dressing. I would structure budgets so that one home run can compensate for one bomb and keep the enterprise profitable.
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Some of these were hardcore gamers, but a lot of them weren't. They'd buy a few games here or there, Sports and shooters mostly, some have tastes a little more varied than that. But across the whole spectrum, they LOVED the whole syncing up the living room.
The ability freely and easily multitask through their multimedia via one unit was as exciting to them as the announcement of Half-Life 3 would be to us.
Well done Microsoft.
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Also I do think Fuse has been severely hamstrung by its early preview. Which is the other famous contentious point he brought up about early previews.
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Then, maybe 20 minutes later, during the bit about EA making Star Wars games, what'd you all clamor for? Remakes, reboots, sequels, reskins of other EA games.
Don't whine about the problem when you're part of it.
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(to clarify, I'm watching the Xbox reveal and not commenting on the quality of this podcast, which is great)
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Happy to see some love for Fire Emlem ( I'm in Chapter 15 now ). Love the game so much !!!
I'm just shocked that Gran Turismo is not coming to Vita.
Did Sony just gave uo on that platform ?
The PS3 did not need another Gran Turismo game.
Gran Turism should have come for either PS4 or Vita.
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That said the concern with GT6 being PS3 is that the PS4 not BC means you can't put the PS3 away. I have this problem with SF4/SFxT and marvel. It's a problem of space in your entertainment center... 1st world problems:)
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They're using it as a term to describe any time you defend something. This isn't even a remotely correct usage of the term, and I don't think I've heard anyone outside Garnet ever use it this way.
White Knighting is essentially used to describe someone coming to the defense of something that doesn't need, asked for, or even wanted them to defend them.
More specifically, it's used to describe men who come to the defense of women because they feel a woman can't protect or stick up for themselves.
At best, it's a term for describing a specific type of chauvinism on the internet. At worst, it's describing someone who is trying to curry the favor of the woman in question or any others that might be reading.
http://static.tvtropes.org/pmwiki/pub/images/internet_white_knight_colored_4350.jpg
The term is absolutely intented to be used as a negative, and the usage that seems to be bothering Jeff isn't the way it's intended to be used.
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Honestly, if you're only reading reviews from faceless people, you're going to the wrong websites. Find people you like, especially those from podcasts you listen to, and stick with those. It doesn't take long to learn their preferences and learn if you can agree with them or not, and ends up being much more informative than any untitled or aggregate review.
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Smash has been cancelled and deservedly so. Way too many soap opera level storylines that took away from the fun premise of the show. Some truly bad acting from Katherine McPhee and Jeremy Jordon (I'm not even going to mention the kid that played Leo, but oof). And Tom is the most actively unlikeable character on the show. The best parts were the music, Derrick and that they managed to make Ivy not only likeable this season but the most likeable character on the show. Unfortunately that's not enough to make up for the bad writing and acting on the show. People liked it at first and it has been in steady decline.
Second thing - Mr Yoon, you are crazy. 24 got better with each season until 5. After that the show went downhill fast to the point where I didn't even finish it. That being said, I'm gonna watch this new thing even though I think it's incredibly dumb that it's going to be called 24 and only take place over 12 episodes. While that may make the writing tighter, it goes against the entire concept of the show.
Anyway, Weekend Confirmed has become one of my favourite podcasts behind only Bombcast and Now Playing Movie Review Podcast. Keep up the great work.
Hell, I know I'm more prone to respond to an awful sentiment than one I agree with. So everyone gets used to baiting each other, and anyone who says 'maybe there's some merit to X' gets tossed out of the conversation or treated with extreme disrespect. Nerds used to be weirdos and oddballs, now it can feel like they're trying hard to be the clique that decides what's cool and what isn't.
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