Star Citizen, the ambitious space sim from Wing Commander creator Chris Roberts, raised a staggering $6.2 million. That met the game's PC development goals and then some, but Roberts says he's not opposed to putting it on other platforms as well.
"[The PlayStation 4]'s a nice piece of hardware, but I think it's going to be hard for them to go much less than $400 without taking a massive loss on it," Roberts told GI.biz. "The good news is that it's essentially a PC, so that means PC owners will get much better ports of console games. I'm not a PC elitist by any means; if I could be on the PS4, and they were open, and I could do the updating and all the sort of stuff we're trying to do on Star Citizen, then I would definitely consider putting it on PS4, because it's essentially a PC with a friendlier operating system."
That doesn't necessarily mean Star Citizen will appear on PS4, obviously. Roberts' comments were peppered with caveats, like the ability to pull off his updating plans on the console. But he is open to the possibility, so console players might not be counted out of the game altogether.