Weekend Confirmed 158 - BioShock Infinite, StarCraft II, Dota 2

By Ozzie Mejia, Mar 29, 2013 11:00am PDT

This week, it's a Very Special Weekend Confirmed Reunion! The show reunites hosts, past and present, as Garnett Lee and Jeff Cannata welcome in Joystiq's Xav de Matos and former co-host Brian Leahy. They kick off the show with some talk about Dota 2, StarCraft II: Heart of the Swarm, and the professional gaming circuit. That's followed with a long talk about BioShock Infinite, covering everything without spoiling a thing. The show wraps up with some more speculation regarding the next generation of consoles, before everyone brings it home with fresh Finishing Moves.

Weekend Confirmed Ep. 158: 3/29/2013

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 - 00:00:40 - 00:29:16

    Whatcha' Been Playin Part 1 - 00:30:06 - 00:59:37

    Whatcha Been Playin Part 2 01:01:05 - 01:29:14

    Listener Feedback/Front Page News - 01:29:47 - 02:06:04

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Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Jeff Cannata @JeffCannata

Xav de Matos @Xav

Brian Leahy @bleahy

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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

Click here to comment...


  • This comment spans several episodes....so I apologize if I bring up discussed topics again.

    My frist comment stems over the SimCity debacle. As a consumer, I am sympathetic to their plight and the frustration that ensues when you spend money for a game/service and it does not deliver on its promise. I, however, feel that some of the backlash directed to the technology side of the issues is in a state of hyperbole. This is not a comment on the customer service issues that EA has brought upon themselves, but this pervasive idea that since it is now 2013 that all companies should know how to handle internet congestion, server stability, etc... Let's not forget that the area of computer science is a very young field of industry. For all intents and purposes, it has not been around more than 30 years and to think that it is easy to learn from previous mistakes is dismissive. Programming is constantly evolving at dramatic rates and ideas and techniques even two years ago are becoming obsolete.

    Second comment is referring to the industry as a whole. It is becoming more apparent with each new story/scandal that this industry is still stuck in the 80s with its attitudes and practices. There is the IGDA incident with scantily clad women at a rave show, there is the missteps of companies and their customer service policies, and lastly the type of games that are being produced. The average of the a video gamer is rising and without looking up exact statistics is in their late 20's early 30's. It is annoying that this industry is still treating its customer base as the 9-13 year olds that we used to be. The audience is growing up and this industry needs to mature and close the gap between what we used to want and what we want now.

    I am sorry for this wall of text....

    Programming is a relatively very new field...have a little patience when tech doesn't work the first time
    The game industry needs to match the average age of its audience....sex and violence isn't as shiny as it used to be.