Epic Games showed off all the bells and whistles of its Unreal Engine 4 at GDC this week, giving developers an up close look at the ease of use of the tools and just how realistic the technology can make game look.
To emphasize the point, Epic's Mark Rein closed the presentation with a fairly long "Infiltrator" trailer showing a spy making his way into a factory of sorts. The spy has a cool gadget that reflected images to hide his location. The trailer showed off quite a bit of the tools that had been showed previously. At the end, the dropped some of the pretty art to show the trailer in a wire mesh that was so complicated that even the highest end graphics card had trouble processing it in real time.
Take a look at what they showed below.