Daylight trailer reveals UE4 first-person scarer

Scary games are great and all, I say as someone who rarely ever completes them because I'm a big baby, but the trouble is that once you know the jumps and story beats it's far less shocking. So to keep you on your toes on return visits, first-person scare 'em up Daylight generates its abandoned hospital procedurally. Developer Zombie Studios recently released the first trailer, so come see. Boo!

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Scary games are great and all, I say as someone who rarely ever completes them because I'm a big baby, but the trouble is that once you know the jumps and story beats it's far less shocking. So to keep you on your toes on return visits, first-person scare 'em up Daylight generates its abandoned hospital procedurally. Developer Zombie Studios recently released the first trailer, so come see. Boo!

"Each time the player begins a new game, they experience a new world with new content and encounters; from the layout of the building and the things they seek to the events they encounter, it is never the same experience twice," Zombie explains on the official website (via Evil Avatar).

Daylight is built upon Unreal Engine 4. "We are using the realtime lighting of UE4, as well as UE4 has a number of workflow improvements that makes our staff more efficient at making games," Zombie said in a YouTube comment in response to a viewer who scoffed that the game "looks more like UE3."

Zombie has previously dabbled in horror with the licensed Saw games but look, you can't hold movie adaptations against a studio. We all have bills to pay.

Daylight is due on PC "soon" via Steam.

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  • reply
    March 25, 2013 2:00 PM

    Alice O'Connor posted a new article, Daylight trailer reveals UE4 first-person scarer.

    Scary games are great and all, I say as someone who rarely ever completes them because I'm a big baby, but the trouble is that once you know the jumps and story beats it's far less surprising. So to keep you on your toes on return visits, first-person scare 'em up >Daylight generates its abandoned hospital procedurally. Developer Zombie Studios recently released the first trailer, so come see. Boo!

    • reply
      March 25, 2013 2:12 PM

      Oh goes to watch...

    • reply
      March 25, 2013 2:16 PM

      Seriously, just stop using the Shack video player. Just link the youtube videos for people. It's fucking amateur hour still with that player. I mean triple sets of black bars on videos?

      • reply
        March 25, 2013 2:19 PM

        Ah, I did use embed the YouTube version, but I guess Tyler added the video to our database and replaced it.

        I often use the YouTube version, myself. It's useful to have the videos on our system, but re-encoding YouTube rips comes out wonky.

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          March 25, 2013 2:40 PM

          but that doesn't solve the problem, it's just a band-aid fix. The player is just broken functionality wise :(

          Surprised you also have to re-encode the youtube videos? Wouldn't they just be .mp4?

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            March 25, 2013 3:23 PM

            I just post 'em, son.

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            June 7, 2013 11:13 AM

            We encode videos to four resolutions. You tube videos are already encoded and compressed, so getting those resolutions out of it can sometimes be... tricky.

            Beyond that, hopefully the player situation will be better soon. I'm not saying how, just that we're working on it.

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      March 25, 2013 5:03 PM

      The phone/tablet makes me think of Zombie U. Such an awesome controller.

    • reply
      March 26, 2013 8:00 PM

      Who on earth holds their hand like that when they walk?

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