Countdown to the IGF 2013: FTL - Faster Than Light

Every weekday, we'll be taking a look at a finalist for the IGF Seumas McNally Grand Prize. Today: FTL - Faster Than Light

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The Independent Games Festival (IGF) is a celebration of gaming's hidden gems. On March 27th, five games will compete to win the Seumas McNally Grand Prize. Every weekday until then, Shacknews will be highlighting a finalist, exploring what makes each game so unique.


Who hasn't imagined owning a spaceship, exploring the galaxy with an eager crew? FTL: Faster Than Light lets us live out that life... while reminding us that jumping around space ain't no picnic.

Inspired by sci-fi TV shows like Star Trek, BSG, and Firefly, developer Subset Games created a roguelike adventure where your vessel will constantly come under surprising new obstacles. Go after a rescue beacon, only to be infected by a mysterious disease. Make a FTL jump, only to land right next to the sun. Try to fight against space pirates, all whilst your engine is on fire and half your crew has been jettisoned into space by a hull breach. Whoops.

Being a roguelike, the game has the hilarious tendency to kick you when you're down. As your ship limps to its final destination with an ounce of fuel left, FTL will (more likely than not) throw something horrible your way.

And yet, you'll come back for more. Disarray called it "simultaneously the greatest, and worst game ever made" when we awarded it a Best of 2012 award, proving FTL is a game that's simply hard to quit.


FTL: Faster Than Light is now available on PC, Mac, and Linux. A DRM-free version is available direct from the developer.

Andrew Yoon was previously a games journalist creating content at Shacknews.

From The Chatty
  • reply
    March 22, 2013 5:00 PM

    Andrew Yoon posted a new article, Countdown to the IGF 2013: FTL - Faster Than Light.

    Every weekday, we'll be taking a look at a finalist for the IGF Seumas McNally Grand Prize. Today: FTL - Faster Than Light

    • reply
      March 23, 2013 8:23 AM

      I just bought that game last night. Nerdsbeware kept lambasting me for not owning it and I friended Beowolf on Steam and he had fucking 122 hours played on it so I figured these were signs that I should buy it.

      The first game I played, my life support systems got blown up I guess and all my guys suffocating. I felt kind of bad about it.

      • reply
        March 24, 2013 8:40 AM

        Don't feel bad. That is probably one of the nicest ways they could go. And believe me, they will go. Horribly.

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