You'd want to enjoy the environments--if you weren't running out of air
While it's easy to get tricked by life in the "streets" of the Metro underground, there's quite a lot of turmoil to deal with. Above-ground, nuclear fallout is responsible for horrifying mutants--and poisonous air that kills without an air filter. The irradiated fallout provides Metro some of its most exhilarating moments. As you traverse the destroyed Russian cityscape, you'll be constantly pressed for air filters. Lasting only a few minutes, the game forces you to be mindful--and incredibly resourceful, scavenging bodies and searching hidden corners for every last filter you can find. Although there are some knuckle-biting moments fighting mutants, I found myself enjoying the challenge of fighting against human enemies far more. While the monsters overwhelm with brute force, the human opponents of Metro are much more cunning. The AI feels incredibly responsive to your actions. If you're ever detected, you'll see the AI moving foes into cover, looking for opportunities to flank you. As their numbers whittle down, you'll see them adjust their tactics. One time, I was especially impressed to see that two enemies were scanning the area with their flashlight, as they walked around backs against each other. Seeing the AI constantly engaging with new tactics makes combat utterly satisfying. BOOM video 14966 With a beautiful distopyian sci-fi setting, and an interesting mix of human and mutant enemies to fight, Metro: Last Light perfects the formula that Valve introduced in Half-Life. And given the studio's silence on Episode 3, Last Light may be the closest thing we'll get to a proper Half-Life follow-up. That's not meant as a mark against 4A's talent--rather, it's proof that Metro: Last Light is shaping up to be something rather remarkable.