Weekend Confirmed 156 - Tomb Raider, SimCity

By Ozzie Mejia, Mar 15, 2013 11:00am PDT

This week, Garnett Lee welcomes back his partner-in-crime, Jeff Cannata, along with Nikole Zivalich and Marcus Beer of Annoyed Gamer fame. It doesn't take long for Garnett and Jeff to have their first friendly disagreement, like all couples do, as they have a spirited debate about Tomb Raider. There's also talk more about SimCity and its tumultuous roads (that may or may not be curved), as well as God of War: Ascension and Mass Effect 3's Citadel DLC. And after her epic Pokemon rant, Nikole Z's ready to give everyone an encore when she talks Gears of War.

Weekend Confirmed Ep. 156: 3/15/2013

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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 156 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 - 00:00:36 - 00:35:05

    Whatcha' Been Playin Part 1 - 00:36:32 - 01:05:57

    Whatcha Been Playin Part 2 01:06:34 - 01:37:10

    Listener Feedback/Front Page News - 01:37:55 - 02:09:51

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Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Jeff Cannata @JeffCannata

Nikole Zivalich @NikoleZ

Marcus Beer @AnnoyedGamer

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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

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  • “What could one do to create a game experience that gives a player something that’s fun to do…that isn’t killing?”

    This question reminds me of Dante’s Inferno (the game). When I saw the first preview for it I laughed and thought ‘They just had to make it so that you kill stuff.’ Before seeing the preview, but knowing the game was being produced I was thinking they were gonna make something more like ‘Ico: In Hell’-where you play as a poet (or his guide), and try to make your way to paradise. I didn’t expect to do any killing, but instead to just wander through dark and beautiful, but intricate (puzzles) environments with a very character driven story to keep the player interested (mostly about Dante, but also about the other famous residents that he meets-who wouldn’t be excited to have a dialogue with Helen of Troy or Judas Iscariot in a videogame?). Maybe you’d try to help ease the suffering of the inhabitants somehow, or maybe you’re given tasks to complete so you don’t join them, or both, but the emphasis would have been on adventure more than action.

    I’d still like to see a reboot of what was released.

    …And for Nikole’s Chronicles, could she do movies? Prometheus (and the Aliens movies)????