Thief's hero redesigned to be 'more mainstream'
by Andrew Yoon, Mar 13, 2013 2:55pm PDTIt's been nearly a decade since players have seen Garrett, star of Eidos' Thief series. With Square Enix and Eidos Montreal working on a new game for next-generation consoles and PC, it was time to rethink how Garrett would be presented to a new audience.
"We wanted to keep the main DNA of who Garrett was; we didn't want to change that much because it was working already," game director Nicolas Cantin said. But, "we wanted to bring in more of the modern audience of the console market."
Cantin's past work includes the original Assassin's Creed, and he's drawing on that experience for the new Thief. Garrett can do much more in the new Thieft, and he "wanted the costume and design to reflect" the game's added action.
In addition, Cantin told Game Informer that "we toned down all the things that felt gothic, like black nails and things like that." Why? Because "we wanted to make him a little bit more mainstream." Considering the new Thief is being pitched as a reboot, Eidos Montreal is free to reimagine the character however they see fit--even if that means toning down his magical abilities.
"Fans remember the original games very fondly and we want to preserve that essence which we have excellent experience of doing at Eidos Montreal, whilst also introducing Thief to a brand new, next-generation, audience," Eidos Montreal general manager Stephane D'Astous said at the game's official announce.
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"We wanted to keep the main DNA of who Garrett was; we didn't want to change that much because it was working already," game director Nicolas Cantin said. But, "we wanted to bring in more of the modern audience of the console market."
"We wanted to keep the main DNA of who Garrett was; we didn't want to change that much because it was working already," game director Nicolas Cantin said. But, "we wanted to bring in more of the modern audience of the console market." : Shacknews
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Shacknews used to be my getaway from shit like this, a good portion of people actually seemed to have a pretty healthy, objective attitude towards games. I don't know if those people have just given up and either don't post anymore, or have joined the herd-minded cynics.
We're getting more and better games than ever, there are just so many good games coming out all the time that it blows me away. But judging by the gaming community output online, we're living in some sort of horror world where every single game is some intentionally fucked up piece of shit. It's tiresome.
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