If you've attempted to play Tomb Raider on PC using a GeForce card with max settings, you've probably noticed some issues. Those range from performance issues due to the hair rendering tech to outright crashes. Nvidia has now apologized for the "major performance and stability issues," and says it is working with developer Crystal Dynamics to fix the problems.
"We are aware of performance and stability issues with GeForce GPUs running Tomb Raider with maximum settings," Nvidia's Andrew Burnes said on GeForce site (via Joystiq). "Unfortunately, Nvidia didn't receive final code until this past weekend which substantially decreased stability, image quality and performance over a build we were previously provided. We are working closely with Crystal Dynamics to address and resolve all game issues as quickly as possible."
Burnes went on to point out that the problems can't be resolved by an Nvidia driver alone, so Crystal Dynamics will need to make their own code changes. "As a result, we recommend you do not test Tomb Raider until all of the above issues have been resolved," he said. "In the meantime, we would like to apologize to GeForce users that are not able to have a great experience playing Tomb Raider, as they have come to expect with all of their favorite PC games."