Castlevania: Lords of Shadow 2 is making the transition to PC, but Konami has no plans to bring it to the Wii U. So why is the company skipping the latest video game console on the market? According to producer Dave Cox, it comes down to budget and resources.
"The reason why we are developing it on PC, PlayStation 3 and Xbox 360 is simply because that's the amount of people we got," Cox told Eurogamer. "If we want to do a Wii U conversion, that's another 20 people. We just don't have the resources or the budget to do it."
While Cox doesn't rule it out sometime in the future, "at this point we don't want to lose focus on what we're doing. We've got a certain way down the line, and it would be a distraction to have to do a port to another system at this point." He also noted that the office space intended for 60 employees is crowded with 110 currently, making bringing on even more workers a logistical issue.
Previously, when Cox announced that it was coming to PC but not Wii U, he noted that the Wii U doesn't have a large install base. That implies that if the system weren't suffering from a sales slump, the decision might be different.