Ubisoft hasn't earned the best reputation on PC, with the publisher often releasing games late on the platform. However, Watch Dogs looks to turn things around. According to CEO CEO Yves Guillemot, the game's lead platform is PC, which means that the console versions--including the newly-announced PlayStation 4 iteration--will be ports of the PC title.
In a translated interview with Dutch site Inside Gamer (via VG247), Guillemot talked about the console transition. "Previously, we developed first games on the Xbox 360 and which were then translated into the PS3. It took a lot of time and money to make that port," he said. "Now we develop from the PC and which versions are translated into a console like the PlayStation 4." Chalk up the odd grammar to the translation, but the message is clear.
He says the company expects "fewer problems with porting games to the PS4 than the PS3, which had a completely different infrastructure. It is now easier." That's in line with Sony's own specs for the PS4, which are much more aligned with PCs than the PlayStation 3 was. Developing for the PC as the lead may also hit two birds with one stone for Ubisoft, as it recently expressed interest in improving its relationship with PC players.