Weekend Confirmed 153 - PlayStation 4 announcements, Year Walk, Crysis 3
by Jeff Mattas, Feb 22, 2013 11:00am PSTThe PlayStation 4 has been announced, so it shouldn't be a surprise that this week's episode of Weekend Confirmed is all about the new system, services, and software. Though Jeff Cannata is away in Barcelona, Garnett Lee and "Indie" Jeff Mattas are joined by Christian Spicer and Mike Schramm to break down what's exciting, what's concerning, and that which is still unknown about Sony's next-gen console announcements. Though PlayStation 4 is this week's focus, the crew also manages to sneak in some impressions of Crysis 3, and praise for Simogo's moody iOS adventure, Year Walk. Of course, a fresh batch of Finishing Moves brings it all home.
Weekend Confirmed Ep. 153: 2/22/2013
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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Round 1 - 00:00:34 - 00:27:40
Whatcha' Been Playin Part 1 - 00:28:18 - 00:57:21
Whatcha Been Playin Part 2 00:58:47 - 01:26:36
Listener Feedback/Front Page News - 01:27:20 - 02:01:10
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Mike Schramm @mikeschramm
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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.
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Comments
When gamers buy or don't buy games they aren't 'voting' for anything, you can point to COD and Madden and say 'they make them cause gamers buy them' but I could point to Portal, Walking Dead, and Heavy Rain and ask 'where are all the interesting narrative single player experiences that gamers 'voted' for?'
The answer I suspect is that publishers don't make what we 'vote' for, they make what is easier, cheaper, and what they can bleed more money from (there's no real equivalent of map packs, weapon packs, or xp boosts in the Walking Dead, for instance).
Mainly though I hate it because it implies that all we can do as gamers is choose what we want more of from what's already out there. Developers should be looking to give us things we don't even know we want, not reading market data and cranking out more of what's selling.
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