Weekend Confirmed 150 - Ni No Kuni, Skulls of the Shogun, Proteus

By Jeff Mattas, Feb 01, 2013 11:00am PST

Weekend Confirmed is back, and this week, Garnett Lee, Jeff Cannata, "Indie" Jeff Mattas and Nikole Zivalich convene to talk about some new releases. Garnett kicks things off with some talk about his experience with Ni No Kuni: Wrath of the White Witch, which is followed by some discussion about the recently-released indies, Skulls of the Shogun and Proteus. Naturally, the crew brings it all home with a batch of Finishing Moves, and the final post-show NFL TailGate of the season.

Weekend Confirmed Ep. 150: 2/1/2013

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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 150 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 - 00:00:38 - 00:13:39

    Whatcha' Been Playin Part 1 - 00:14:55 - 01:00:04

    Whatcha Been Playin Part 2 01:01:32 - 01:30:46

    Listener Feedback/Front Page News - 01:31:46 - 02:06:00

    TailGate 02:06:47 – 02:16:14

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Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Jeff Cannata @jeffcannata

Jeff Mattas @JeffMattas

Nikole Zivalich @NikoleZ

Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.

Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

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  • I don't really know if this is me being bitchy or snotty or what, but I've made an observation this past week.

    So I finally started playing New Super Mario Bros U (It's wonderful, BTW, as if you needed me to tell you that) and I'm playing with Miiverse integration turned on. This means seeing posts made by other players as I look at the map, but it also means that every time I die, I see a screen of posts made by other players who died a lot on that particular stage.

    The latter case is really starting to get me down. I'd say that I've died a fair number of times in the pursuit of looking for secrets, or from just hopping around having fun, and every time I do, I face a screen littered with scribbly nerd rage from players complaining that a stage is too hard, too unfair, or how they hate this or that enemy, and every variation in between.

    This happens. Every. Single. Time.

    Now, I don't want to be too hard on them, cause I've certainly been there myself (Super Meat Boy says hi, so does Ninja Gaiden), and it's obviously different people for different stages, but at the same time, it's as if the game went out of it's way to find complaints about every stage in the game and display them over and over again on every death screen, and the impression it then creates is an utter lack of perseverance on a worldwide scale.

    I just want to reach into the TV, grab these people by the Miis and shout "Come on! It's a Mario game! You can do this if you just try a little harder!"

    I kind of hate being that person, because I've got more then enough experience being on the receiving end of that person's self-satisfied attitude when I complained about something being too hard for me... but at the same time, have we really come so far in expecting games to let us win that we think MARIO is unfair?