Weekend Confirmed 150 - Ni No Kuni, Skulls of the Shogun, Proteus
by Jeff Mattas, Feb 01, 2013 11:00am PSTWeekend Confirmed is back, and this week, Garnett Lee, Jeff Cannata, "Indie" Jeff Mattas and Nikole Zivalich convene to talk about some new releases. Garnett kicks things off with some talk about his experience with Ni No Kuni: Wrath of the White Witch, which is followed by some discussion about the recently-released indies, Skulls of the Shogun and Proteus. Naturally, the crew brings it all home with a batch of Finishing Moves, and the final post-show NFL TailGate of the season.
Weekend Confirmed Ep. 150: 2/1/2013
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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Round 1 - 00:00:38 - 00:13:39
Whatcha' Been Playin Part 1 - 00:14:55 - 01:00:04
Whatcha Been Playin Part 2 01:01:32 - 01:30:46
Listener Feedback/Front Page News - 01:31:46 - 02:06:00
TailGate 02:06:47 – 02:16:14
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Nikole Zivalich @NikoleZ
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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.
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Comments
Think about your two major target audiences for that franchise. Young kids, and competitive scene Pokefans. The latter is going to tear that game to shreds in a few days (not to mention PVP is gonna be a bloodbath) and how much do you really want the former to be hanging out in an MMO?
Not to mention, I remember Nintendo getting "fox newsed" over fricking Pictochat, not to mention reading sensationalist editorials online about how any adult seen playing Animal Crossing should be treated as a potential child molester. All it's gonna take is one kid giving naively giving out his personal info and the pundits would have the field day of the century.
Balancing a Pokemon MMO would be a logistical nightmare. Hell, it's no small feat under the current model, where GameFreak is already making balance and gameplay changes from generation to the next while maintaining compatibility with the previous generations.
Now imagine a situation where new content is simply added to the world via updates... all the new content needs to be balanced with the old, and players will lose their shit if their monsters get nerfed. Imagine how complicated that gets after only a few updates. In a game that's all about team building, optimal teams will be a matter of course, and no amount of updates will ever keep up with the competitive scene.
Then there's the simple matter of the payment model. How do you monetize a game like this that will be marketed towards kids? You can't do subscriptions, what kind of micro-transaction system to you implement? What do you put behind the pay wall that isn't going to disrupt the already delicate balance?
In short, the idea of a Pokemon MMO only sounds like a good idea if you're of the belief that there's no actual depth to the series. In reality, it would be a herculean undertaking that I wouldn't wish on my worst enemies.
Thread Truncated. Click to see all 8 replies.
Pokemon MMO would make sense.
That's in my opinion the ONLY way to go for console Pokemon games.
ALL consoles Pokemon games FAILED miserably since the N64 classics.
Nintendo should keep the same formula for the handheld games and make them compatible in a way with the Pokemon MMO.
Imagine a Pokemon MMO with NFC features with games and pokemon cards ? I don't see how this could fail !
Nintendo could EVEN co-develop the game with a MMO specialist as NCsoft or Blizzard.
Funnily enough Nintendo has just confirm they're looking to increase partnership with 3rd party devs in order to develop more games. A Pokemon MMO seems as a perfect candidate !
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