Weekend Confirmed 148 - Disney Infinity, Path of Exile, CES 2013, video game legislation
by Jeff Mattas, Jan 18, 2013 11:00am PSTOn this week's episode of Weekend Confirmed, hosts Garnett Lee and Jeff Cannata are joined by "Indie" Jeff Mattas and Machinima's Andrea Rene. This time out, everyone heads up a segment of the show. Andrea kicks things off with some Disney Infinity discussion, Garnett talks about CES 2013 and the magic of 4K televisions, Mattas starts a chat about the recent legislative action surrounding video game violence, and Cannata shares some positive impressions about the Path of Exile closed beta. Finishing Moves puts a bow on it all, and is followed by another playoff edition of the post-show NFL TailGate.
Weekend Confirmed Ep. 148: 1/18/2013
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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Round 1 - 00:00:34 - 00:28:37
Whatcha' Been Playin Part 1 - 00:29:58 - 00:59:30
Whatcha Been Playin Part 2 01:00:11 - 01:30:18
Listener Feedback/Front Page News - 01:30:56 - 02:04:03
Tailgate: 02:04:47 – 02:12:00
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Andrea Rene @andrearene
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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.
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Comments
If they don't have the tablet at launch and its not standard across all games. For the next 6 years they would be behind the 8 ball of the way media is consumed. It's a matter of consvience, gamers above a certain age with families make this a must. That's a market that's ever growing as gamers age, and they have huge disposable incomes, compared to the under 20 market.
In a world now attached to tablets to be stuck in the living room is going to be ancient very, very soon.
Thread Truncated. Click to see all 37 replies.
There is an official Xbox 360 headset, but I use a higher quality 3rd party one. There are also official PS3 headsets, but people use 3rd party ones as well. The same could happen for iOS for instance when dealing with controllers. At least then all iOS game developers would have an input spec that they know a good chunk of players will be using, then develop towards that.
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