Weekend Confirmed 148 - Disney Infinity, Path of Exile, CES 2013, video game legislation
by Jeff Mattas, Jan 18, 2013 11:00am PSTOn this week's episode of Weekend Confirmed, hosts Garnett Lee and Jeff Cannata are joined by "Indie" Jeff Mattas and Machinima's Andrea Rene. This time out, everyone heads up a segment of the show. Andrea kicks things off with some Disney Infinity discussion, Garnett talks about CES 2013 and the magic of 4K televisions, Mattas starts a chat about the recent legislative action surrounding video game violence, and Cannata shares some positive impressions about the Path of Exile closed beta. Finishing Moves puts a bow on it all, and is followed by another playoff edition of the post-show NFL TailGate.
Weekend Confirmed Ep. 148: 1/18/2013
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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Round 1 - 00:00:34 - 00:28:37
Whatcha' Been Playin Part 1 - 00:29:58 - 00:59:30
Whatcha Been Playin Part 2 01:00:11 - 01:30:18
Listener Feedback/Front Page News - 01:30:56 - 02:04:03
Tailgate: 02:04:47 – 02:12:00
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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.
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Comments
So the problem to me is that as the game industry has become so hit driven and based online gameplay, it has also become increasingly homogeneous as a culture and demographically oriented. The result is that when you make content for these games it only has to be not offensive to the 18-24 male mindset its meant to sell to. Essentially the "hardcore" aspects of the video game industry has become like The Howard Stern Show or something.
That said, Andrea's point that the violence should be fantasy based does not really solve the problem. What this argument does is reduce the video game debate to "they either have to be these violent chauvinist things or really infantile and for one's "inner child" and/or actual children." It is exactly the kind of fogey antiquated perspective the people in congress want to promote. The problem isn't that violence can't make legitimate entertainment. Its that the violence in games as of late is really dumb, and comes from a place of fulfilling banal power fantasies.
That said, Jeff had it completely wrong with his "ejaculatory" accusation of Cyberpunk 7070. I mean perhaps there is something to that take on the imagery, but the whole point of that trailer was the subvert the conventional femme fetal, Madonna-whore pyscho drama that often plays out in media. That was a sexualized woman who couldn't simply be "put down" with a bullet because she was a crazy cyborg. The suggestion is that we will have to deal with her as a character because of the cyber punk setting.
Speaking of which it would have been nice if you actually talked about how cool that trailer was rather than resorting to glib talking points from daytime talk shows. My only problem with this new format is that it seemed to lead you down to this place of trying to sound important rather than actually talking about video games. I was half expecting Andrea to shout out "Think of the children! Won't somebody think of the children!!!"
The place of the video game writer/critic is to unpack game media in a constructive way. Like its very easy for an outsider to demagogue games and say "Oh but Call of Duty is worse than Saving Private Ryan because you are the one killing the people!!" lol. Where are we if people inside the industry can't get over that one confused notion? Its more significant to say "Call of Duty is dumb because its distilling war down to grown up G.I. Joes" and going into how to change that.
Thread Truncated. Click to see all 3 replies.
http://business.financialpost.com/2013/01/16/download-code-why-specifically-the-dead-island-riptide-sexy-torso-statue-is-gross-on-just-about-every-level/
"Second, do you remember when I said zombie motif? Well, that might be overstating things here. A zombie without a head is just the same as a non-zombie without a head: it’s a corpse. So it’s a statue of a “sexy” woman’s corpse. "
"the whole thing doesn’t even seem to acknowledge the transgressiveness of the concept. A lot of horror is based around the text basically calling you a sick bastard because you are participant in glorifying what you are seeing in the very act of watching it. ... The point is actually less the horrible things shown, and more the wrongness of having watched them."
"it speaks volumes of the attitude of publisher Deep Silver toward its audience. Is this who they think the average gamer is, namely a male who is easily and somewhat pathetically titillated and can’t see the obvious sexual violence in the statue? And after a few moments of introspection I have to ask “What if they are right?”
I like when I find articles that I agree with before I've even read them : D
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