Weekend Confirmed 147 - Resonance, Tera, Kentucky Route Zero
by Jeff Mattas, Jan 11, 2013 11:00am PSTWith regular frontman Garnett Lee away enjoying the technological maelstrom of CES, Jeff Cannata helms this episode of Weekend Confirmed, with co-pilot "Indie" Jeff Mattas. The duo of Jeffs are joined by Joystiq's Xav de Matos and director Dan Trachtenberg to discuss a number of video games, both big and small. IGF nominee Kentucky Route Zero and Resonance get some love, Cannata and Dan rave about Tera, and Xav talks about his time with the multiplayer mech mayhem of Hawken. Finishing Moves brings the show to a close, but feel free to stick around for a short post-show playoff edition of the NFL TailGate.
Weekend Confirmed Ep. 147: 1/11/2013
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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Round 1 - 00:00:40 - 00:19:27
Whatcha' Been Playin Part 1 - 00:21:16 - 00:58:24
Whatcha Been Playin Part 2 - 00:58:57 - 01:28:28
Listener Feedback/Front Page News - 01:29:09 - 02:00:28
Tailgate - 02:01:15 - 02:09:57
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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.
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Comments
I also believe a good deal of the excitement around steam box is it force MS, Sony and Nintendo to step up there game, and games. The competitive field gets a little bigger and somebody going to be missing some lunch money.
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I haven't read that GIbiz article yet, but what you're saying about Microsoft is something I've been thinking about for a long time now. Microsoft probably wants the next gen Xbox to be the gateway for Windows 8 into people's living rooms. They already have the computers, phones, and tablets -- everything that Apple has, but Apple doesn't have a living room device running full iOS yet. When they do, then they'll start to be a real threat to console gaming. Microsoft probably wants to beat them there with the next Xbox, which will probably have access to the Windows 8/RT app store.
The problem is that technically, you can already just get an HTPC, install Windows 8 on it, and just plug that up to your TV. For that purpose the Xbox is essentially rendered useless. Microsoft still get's some of your money because you're using their software platform, you just don't need their hardware. You can't even navigate the Windows 8 menu with an Xbox controller which to me smells fishy. When you look up games on Windows 8 as it is now, almost all of them are basically mobile games or advertisements for and links to Xbox games. It seems like they don't care about conventional PC gaming anymore at all, even though they have an opportunity to offer it straight through their own marketplace -- actually make Games For Windows worth a damn and even a threat to Steam.
Steam is doing something kind of similar to Microsoft, except they aren't tying anything to a particular hardware device. They're taking the old Windows approach so to speak, and getting their software on as many devices as possible -- except it's primarily for gaming. That's why it wouldn't make sense to make any games exclusive to Steamboxes and not also at least available on PC/Mac.
Looking back, I keep wondering if Microsoft could've done this 10 years ago when they first laucnhed the whole Xbox initiative. Instead of trying to make their own whole console, just try to sell a Windows TV box with a controller standard for Windows, and convince PC game makers to accommodate their games to the living room while at the same time trying to get PC hardware manufacturers to make their own TV boxes to run Windows. Basically, back then they maybe could have sold Xbox as a software platform like they do Windows, and not a hardware platform. Maybe the technology and culture weren't ready back then, but it's a nice thought.
The main point here though is that Microsoft still makes more money off of Windows than they do Xbox. It's just a matter of comparing console hardware sales revenue with Windows licensing revenue.
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