Weekend Confirmed 146 - 2013 begins, Dishonored, next-gen predictions

By Jeff Mattas, Jan 04, 2013 11:00am PST

Weekend Confirmed is back for the firs episode of 2013! Garnett Lee, Jeff Cannata, and "Indie" Jeff Mattas are joined by Nikole Zivalich this week to talk about games like Dishonored and the brilliant new indie title, Hundreds. Much of this episode's discussion centers around predictions for the future of gaming, including possible next-steps for gaming hardware and peripherals, as well as what sort of changes might help reinvigorate the MMO genre in the coming years. Finishing Moves wraps up the show, followed by a WildCard edition of the post-show NFL TailGate.

Weekend Confirmed Ep. 146: 1/4/2013

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 - 00:00:30 - 00:29:10

    Whatcha' Been Playin Part 1 - 00:29:45 - 00:55:34

    Whatcha Been Playin Part 2 00:56:15 - 01:26:06

    Listener Feedback/Front Page News - 01:26:48 - 02:01:35

Follow the Weekend Confirmed crew on Twitter, too!

Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Jeff Cannata @jeffcannata

Jeff Mattas @JeffMattas

Nikole Zivalich @NikoleZ

Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.

Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

Click here to comment...


  • Garnett’s math seems wrong. He seems to think that the conversation is “Our game isn’t going to be “successful” at this price, so we should be pricing it lower.” No, the conversation is “It cost us X to make this, and we are expecting it to sell Y. There is NO way we make our money back at $40 so the price HAS to be $60 for us to even have a dream of making our money back.” The consumer and the consumer experience in relationship to cost never even enter the conversation. If you have ever attended an investor meeting at any company this is how they report. They have to show stock holder's and investors that the concern of the company is increasing value of the company and not whether the game is good or if they are charging to much for the quality of the game they are releasing.

    That is the real disconnect. It is between the success of a fun game and the effect that this has on stock price, which is none at all. Investors don’t know from good games or bad, so when a studio get’s closed up after the launch of their most recent game, it’s really just about the economics of investor confidence then anything to do with the quality of the released game or the pedigree of the design team.

    You guys....Economics is depressing.