World of Warcraft Pandaria patch to add quest hub, large raid dungeon

World of Warcraft's Mists of Pandaria is preparing for a major patch in early 2013, which will add a new quest hub, raid dungeon, world bosses, pets, and balance changes.

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Blizzard is preparing 2013's first major patch to World of Warcraft: Mists of Pandaria, and has issued a change-log for players to pick over. While the patch includes the usual bug fixes and balance changes, the most striking additions come in the form of a brand new raid dungeon and a daily quest hub.

The notes detail the "Isle of the Thunder King" hub, which will let players unlock daily quests and special events, assault the Lei Shen stronghold, earn reputation rewards among the factions, and an unlock the "Lightning Forge." Both Alliance and Horde can participate in the new hub, and pick quests that are PvE- or PvP-focused.

Those seeking to put those new skills to good use will have a raid dungeon, the Throne of Thunder, with a dozen new raid encounters. If you defeat Lei Shen in Heroic Mode you can earn an additional raid to boot. It will also add two more world bosses, some new pets, and tweaks to the Pet Battles system.

Blizzard didn't mention an exact date for the patch, but says to watch for it in January.

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From The Chatty
  • reply
    December 28, 2012 12:30 PM

    Steve Watts posted a new article, World of Warcraft Pandaria patch to add quest hub, large raid dungeon.

    World of Warcraft's Mists of Pandaria is preparing for a major patch in early 2013, which will add a new quest hub, raid dungeon, world bosses, pets, and balance changes.

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      December 28, 2012 1:01 PM

      not more dailies for crying out loud!
      only real content that came with this are the world bosses and raid, else is just more workwork and work

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        December 28, 2012 1:04 PM

        that's why i just get to lvl 90 and get raid ready without all the grinding then stop playing. end game grinding is horrible and a waste of time... unless this is the ONLY game you play.

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        December 28, 2012 1:13 PM

        Almost every major patch since dailies were introduced added dailies.

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          December 28, 2012 1:42 PM

          This. Also 5.1 dailies were WAY shorter and easier than the launch ones.

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        December 28, 2012 2:31 PM

        yeah it's pretty rough having to do a half hour of dailies every other day

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          December 29, 2012 8:12 AM

          The dailies took way more than a half-hour a day to do more like 2 to 3 hours. That is if you want to maximize your daily reputation for each faction by completing the daily quest line. Dailies aren't a problem in of themselves but they are problem when they are tied to the progression of everything else. Lot of the best pre-raid or early raid equivalent gear is tied to doing the daily quests and geared needed to get in the LFR.

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            December 29, 2012 12:27 PM

            yeah *all* the dailies take 2 to 3 hours, you only really need to do enough to spend valour though, which really isn't a lot.

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      December 28, 2012 1:15 PM

      paging throm/xang/sucat/verina/raknar/jadax but not phil or mierin or any warlocks

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        December 28, 2012 1:52 PM

        Too many locks?

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        December 28, 2012 2:12 PM

        eat poop.

        i am almost level 90! i finished Krasarang Wilds and Kun Lai Summit yesterday.

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      December 28, 2012 2:08 PM

      So glad I don't play anymore. This game should be called World of DailyQuest. After playing through Guild Wars 2, I have been enjoying Storm Legion for Rift.

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