Carmack: Next-gen will still target 30fps
by Andrew Yoon, Dec 18, 2012 4:15pm PSTOne peek at John Carmack's Twitter feed will convince you that, hey maybe this guy is smarter than you. Lead programmer at id Software, Carmack probably has more insight into future tech than the rest of us. While the next generation of consoles will likely represent a significant jump in computational power, Carmack believes that next-gen games will still target 30 frames per second, much like this generation.
Responding to a fan on Twitter, Carmack said that "I can pretty much guarantee that a lot of next gen games will still target 30 fps," without divulging any more information. This doesn't necessarily mean that next-gen systems will be underpowered. However, it suggests that developers are likely to use their graphical bandwidth on making prettier images.
Should Carmack's prediction come true, PC gamers could maintain their technical advantage over consoles even when the next generation launches. Now, PC games typically feature visual improvements over console counterparts, such as unrestricted framerates.
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While the next generation of consoles will likely represent a significant jump in computational power, Carmack believes that next-gen games will still target 30 frames per second, much like this generation.
While the next generation of consoles will likely represent a significant jump in computational power, Carmack believes that next-gen games will still target 30 frames per second, much like this generation. : Shacknews
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John Carmack @ID_AA_Carmack
For the record, just in case it wasn't clear, we continue to target 60fps, and 120fps will be an option on PC. 120fps stereo VR, even.
https://twitter.com/ID_AA_Carmack/status/281409030369472512
Also how is this surprising to anyone? Of course next-gen will be mostly 30fps (or even lower). Unfortunately devs like id or platinum who actually give a damn about how a game runs and feels over pretty screenshots are in the minority. Everyone else would rather push polygons and whatever else to get the most out of each frame, because the videos and trailers people watch will be 30fps anyway.
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