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Weekend Confirmed 143 - Far Cry 3, The Walking Dead, Tera

by Jeff Mattas, Dec 14, 2012 11:00am PST

On today's episode of Weekend Confirmed, Garnett, Jeff, and Jeff are joined by Shacknews' John Keefer to spread some pre-holiday cheer. The crew spends some time chatting about Far Cry 3's multiplayer modes, opines about the success of Telltale Games' The Walking Dead adventure series, and there's also some MMO talk focusing on Tera and Guild Wars 2. Naturally, Finishing Moves--complete with a new holiday-themed, fan-made intro--closes the show out properly, followed by a quick, post-show NFL TailGate.

Weekend Confirmed Ep. 143: 12/14/2012

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 - 00:00:40 - 00:29:25

    Whatcha' Been Playin Part 1 - 00:30:02 - 01:00:24

    Whatcha Been Playin Part 2 01:01:04 - 01:22:20

    Listener Feedback/Front Page News - 01:23:00 - 01:52:15

    Tailgate - 01:53:02 - 01:59:02

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Garnett Lee @GarnettLee

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John Keefer @keefinator

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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.





Comments

  • I know a game that has a more compelling story (very subjective I know) but it's not that I don't rate TWD's, it may be my second favorite story in a game ever. It's certainly my GOTY but to answer Jeff other games with stories on that level do exist.

    Metal Gear Solid 3: Snake Eater.

    Firstly no I'm not going to divulge in spoilery territory but that narrative is so well pulled off that it needs to be considered The Watchmen of gaming.

    The story is full of what makes all narratives great in any medium. Great characters. Characters which play no menial part in the entire duration of its story and make you love to love or love to hate each and everyone of them. Conspiracy, twists are all present like any Metal Gear but executed much more concisely. Also literally there scary plot points in the game and one's that are very shocking in the non-scary in the 'did they just do that' kinda way. Also added is light wash of comedy and romance to create some relief from the tension and you've got a recipe for success.

    There is plenty of awesome meta-narrative elements and yes chances to change some cut-scene outcomes so if you don't consider it the same category initially then I will counter to it that yes it can be mentioned in a similar apples to apples way with regards to TWD.


    Nonetheless a possible point could be made that a more linear story creates a more focused narrative. Which comes onto my next point about the shortcomings of TWD for me. This is going to spoil the ending of that particular game. The kidnapper who owned the car is still at the hotel and his motivations are the same regardless of your decisions. Despite the fact in my playthrough I explicitly told him that I did not (and I did not) get the items out of his car. Regardless the same subsequent things happen in that scene. It made the twist feel cheap because no matter what he appears and tries to kill you. This is the difficulty of doing the moral choice feature in games, the connection to my Lee's actions and the guy's motivation was not connected enough to have a justification in any sense, even a little. Plus other consequences of the moral choice games are well ... the Mass Effect 3 ending so there's that.

    Anyhow back to MGS3, it perfectly illustrates how a more linear story can not screw with an ending as is the case with ME3 and to a lesser extent TWD. I mean it has the best ending ever in a game that I've ever experienced. It left my spine shiver, it was electrifying, left me speechless, full of intense varying emotions and was just simply friggin spectacular in it's payoff.

    Everyone reading this, play this game if you want that comparison. The first hour and a half is perhaps achingly slow but the rest of the 17 hours is perfectly paced. It is self-contained as its an origin story and like I said before it is more concise in the conspiracy aspect that other MGS games are sometimes infamous for so don't worry about it.

    So in other words. MGS3... everyone you won't regret it. So Jeff go play it .... or the other Jeff or Garnett perhaps to just to make a point of contention =]