Sportsfriends scores Kickstarter goal
by Alice O'Connor, Dec 11, 2012 6:00am PSTPropose something nostalgic and people will whip their wallets out, but ask for help with something new and you may lose all faith in this so-called culture. Fortunately, the phenomenal Sportsfriends managed to narrowly hit its crowd-funding target in the final day, after an awful struggle. Rejoice! J.S. Joust and several other wonderful, wonderful local multiplayer games will receive a proper release.
The Kickstarter campaign ended yesterday with $152,451, just over its $150k goal. Half of the funding arrived only in the last few days, and it only leaped across the finish line with 9 hours left.
Sportsfriends is a merry big bundle of competitive local sport-ish games. Along with the wonderful first-person shover J.S. Joust, which uses PlayStation Move controllers to govern a big game of shoving, it packs Hokra, Super Pole Riders, and BaraBariBall. These fine games have been big on the indie event scene but hard to get your hands on for keeps.
With funding secured, Sportsfriends will be formally released for PC and PlayStation 3, starting October 2013-ish. Thanks, Internet, for bringing some hope to video games.
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Propose something nostalgic and people will whip their wallets out, but ask for help with something new and you may lose all hope in this so-called culture. Fortunately, the phenomenal Sportsfriends managed to narrowly hit its Kickstarter funding goal in the final day, after an awful struggle. Rejoice! J.S. Joust and several other wonderful, wonderful local multiplayer games will receive a proper release.
Propose something nostalgic and people will whip their wallets out, but ask for help with something new and you may lose all hope in this so-called culture. Fortunately, the phenomenal Sportsfriends managed to narrowly hit its Kickstarter funding goal in the final day, after an awful struggle. Rejoice! J.S. Joust and several other wonderful, wonderful local multiplayer games will receive a proper release. : Shacknews
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The game is like tag where eferyone is 'it'. The last one not to get tagged wins... then on top of that: you tag someone by making then jostle their controller, while keeping yours steady. Then on top of that music is playing, the slower the music the MORE sensitive your controller is, so you have to slow down or you will jostle your own controller. When the music gets fast you can move more without setting your controller off. That's the basic game... but...
On top of that you can play with teams, each team gets a color (green, blue, yellow) and teams are randomly assigned when the music starts, last team standing wins.
And... you can have a traitor on your team. If your the traitor your controller will vibrate at the start of the match... last team standing wins and the trators from each team count as a hidden team.
And... you can have invensibility so when you pull the trigger on your controller your light gets bright and you can't trip your own controller... but your light fades and when it goes out you die...
And... you can play it in the dark...
Does that help?
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