Weekend Confirmed 142 - Bioshock Infinite, Far Cry 3, Guardians of Middle-earth

By Jeff Mattas, Dec 07, 2012 11:00am PST

Today's episode of Weekend Confirmed brings together Garnett Lee, Jeff Cannata, Jeff Mattas, and special guest Nikole Zivalich, and naturally, many videogames are discussed. Cannata delivers some early (and glowing) impressions of the first couple of hours of Bioshock Infinite, Far Cry 3 gets some more time in the spotlight, and the first console MOBA, Guardians of Middle-earth, gets a bit of scrutiny. Before Finishing Moves and the post-show TailGate, the crew also chats about how best to handle Weekend Confirmed's Game of the Year awards. If you've got some feedback, a preference, or some ideas about how you think it should be handled, make yourself heard in the show comments.

Weekend Confirmed Ep. 142: 12/07/2012

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 - 00:00:38 - 00:15:51

    Round 1 Part 2 – 00:16:49 – 00:29:33

    Whatcha' Been Playin Part 1 - 00:30:15 - 00:58:51

    Whatcha Been Playin Part 2 00:59:24 - 01:28:33

    Listener Feedback/Front Page News - 01:29:08 - 02:05:07

    Tailgate - 02:05:53 - 02:12:18

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Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Jeff Cannata @jeffcannata

Jeff Mattas @JeffMattas

Nikole Zivalich @NikoleZ

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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

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Comments

  • What about some GOTY categories that focus on elements exclusive the medium of video games?

    I could imagine things like

    Best Character Creation/Customization
    Best Achievement/Trophy
    Best Tutorial sequence
    Best Vehicles
    Best Cutscenes
    Best DLC

    I think these are important aspects of video games that other mediums don't replicate and should be talked about. For example, Sleeping Dogs, while not my game of the year, had really great tutorials. The scene in which you learn gunplay was great, you're at the crime scene aftermath of a gang shoot out and you must replicate the events that took place and in doing so you're learning how to aim, lock on, vault over cover etc. During the whole sequence as you shoot imaginary bad guys your commanding officer casually walks among the battle, piecing together the events as they had unfolded.

    You could even go a little more granular or comical with things like Best Grenades, Bst Box Art, Best Death Animations, Best Auto-Log, Best Loading Screens/Menu/Maps/HUD.