Weekend Confirmed 138 - GTA V, Assassin's Creed 3, NFS: Most Wanted, Forza Horizon
by Jeff Mattas, Nov 09, 2012 11:00am PSTOn this week's episode, Garnett, Jeff, and Jeff are joined by special guest Jason Paul from Naughty Dog. Cannata and Mattas explain why they're both enjoying Assassin's Creed 3 quite a bit, before everyone jumps on hype train for the recently released info about Grand Theft Auto V. Racing games Forza Horizon and Need for Speed: Most Wanted also get some "compare and contrast" discussion, and then the show wraps up with some Finishing Moves and a brief NFL Tail Gate.
Weekend Confirmed Ep. 138: 11/02/2012
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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Round 1 - 00:00:36 - 00:12:36
Whatcha Been Playin Part 1 - 00:32:50 - 01:03:20
Whatcha Been Playin Part 2 01:04:21 - 01:32:30
Listener Feedback/Front Page News - 01:33:26 - 02:04:43
Tailgate - 02:05:28 - 02:12:15
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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.
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Comments
The Halo games have a tradition of giving players who complete the campaign on Legendary a special extra custscene at the very end of the credits.
In the case of Halo 4, the Legendary cutscene happens to contain the only real explaination of the Didact and his motives in the entire game. If you found the Didact to be poorly handled in the game, go to youtube and check out the Legendary ending. It really helps add some clarity... I personally don't understand why 343 didn't include this info earlier in the game. It would have helped things make more sense :-/
Thread Truncated. Click to see all 29 replies.
Went to play the new ones today, and they're just there. I assume they were installed with all the multiplayer content.
I was hoping the next episodes would actually be DLC, so we wouldn't continue to see literally reused campaign areas, but it looks like that isn't the case/
This all makes sense now, considering the achievement list has achievements for doing things in Spartan Ops Episode 5. I suppose 1-5 were already made?
I'm really not having fun with the mode, even ignoring the constant input lag I get. Like the campaign missions, they have more or less zero replayability. I don't want to hear the same dialogue over and over, nor fight the exact same enemy groups. Firefight had that element of randomness to it that made it replayable for a long time that I really miss.
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