Weekend Confirmed 137 - Halo 4, Assassin's Creed 3
by Andrew Yoon, Nov 02, 2012 11:00am PDTHalo 4 is pretty darn good. And hosts Garnett Lee and Jeff Cannata have to agree. They talk all about the single-player campaign in this week's show. Then, Andrew Yoon talks about why Assassin's Creed 3 disappointed him, and special guest Christian Spicer talks about the Vita spin-off, Assassin's Creed 3: Liberation Weekend Confirmed Ep. 136: 11/02/2012 Subscription Links:
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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Round 1, Part 1 - 00:00:26 - 00:12:36
Round 1, Part 2 - 00:13:14 - 00:28:39
Whatcha Been Playin Part 1 - 00:29:06 - 00:58:27
Whatcha Been Playin Part 2 - 00:59:09 - 01:28:15
Listener Feedback/Front Page News - 01:29:18 - 02:07:48
Tailgate - 02:08:23 - 02:19:12
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Weekend Confirmed @WeekendConfirmd
Garnett Lee @GarnettLee
Jeff Cannata @jeffcannata
Andrew Yoon @scxzor
Christian Spicer @spicer
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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.
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Comments
Multiplayer is awesome as shit. Maps and weapons feel great.
Spartan Ops is cool, but..it lags just like every other Halo game played co-op over XBL. Sometimes there's almost a full second of input lag. It's pretty bad. We've talked about this before, and this may well hinder people buying Spartan Ops content when it becomes paid DLC. No use buying something that may be unplayable due to lag at any time.
Thread Truncated. Click to see all 12 replies.
It's a real shame about Spartan Ops. One player with a bad connection brings everyone down so the mode is unplayable.
Multiplayer, though, is a breath of fresh air for Halo. All the "Cod" stuff they brought in really isn't that bad, and it's fun seeing a crazy Halo-style multikill in a round-ending killcam.
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