Carmack: Rage mod tools coming 'real soon'
by John Keefer, Oct 25, 2012 6:45am PDTRage has been a frustrating topic for id's John Carmack. The game released on PC in late 2011 with plenty of problems, then he apologized to QuakeCon attendees this year for how the game performed. Now, with a heavy sigh, he has said the long-awaited Rage tools should be released "real soon now."
Carmack tweeted that work on Doom 3 BFG pushed the tools to the back burner again. He obviously wasn't happy about the situation, adding: "I think we have made poor decisions on this all year."
The tools were supposed to have been released soon after the game came out, but numerous reasons have kept the tools on the shelf. Carmack had tweeted back in June that they were in final testing.
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Rage has been a frustrating topic for id's John Carmack. The game released on PC in late 2011 with plenty of problems, then he apologized to QuakeCon attendees this year for how the game performed. Now, with a heavy sigh, he has said the long-awaited Rage tools should be released "real soon now."
Rage has been a frustrating topic for id's John Carmack. The game released on PC in late 2011 with plenty of problems, then he apologized to QuakeCon attendees this year for how the game performed. Now, with a heavy sigh, he has said the long-awaited Rage tools should be released "real soon now." : Shacknews
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One camp is at war with another camp just 100 yards away, and need YOUR HELP with killing them all! Talk about silly.
Art and tech were both superior to Borderlands (I don't know why people keep comparing them, one's an actual shooter and the other a pseusdo-fps diablo clone). When I finally played it, it was a decent game, just derivative, lacking in design department.
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