Monaco confirmed for PC and XBLA

The Independent Games Festival is different from many award-o-ramas in that it allows unfinished games to be entered, meaning it can champion games we won't even get to play for years. Such was the case with Monaco, which lifted the Grand Prize at the 2010 IGF. After a long wait, developer Pocketwatch Games yesterday confirmed platforms for its co-op heist 'em up: PC, Mac and Xbox Live Arcade. We still have no release date, though.

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The Independent Games Festival is different from many award-o-ramas in that it allows unfinished games to be entered, meaning it can champion games we won't even get to play for years. Such was the case with Monaco, which lifted the Grand Prize at the 2010 IGF. After a long wait, developer Pocketwatch Games yesterday confirmed platforms for its co-op heist 'em up: PC, Mac and Xbox Live Arcade. We still have no release date, though.

The PC and newly-revealed XBLA editions will launch simultaneously, whenever that happens. Majesco is publishing the newly-revealed XBLA edition, but Pocketwatch is self-publishing the home computer versions, selling them through Steam and its own site. That Mac port might possibly launch alongside PC and XBLA, or not.

Check out January's level walkthrough to see the intricacies of pulling off a heist in Monaco, or just watch this trailer celebrating the platform announcement if you want flashy excitement:

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  • reply
    October 17, 2012 9:15 AM

    Alice O'Connor posted a new article, Monaco confirmed for PC and XBLA.

    The Independent Games Festival is different from many award-o-ramas in that it allows unfinished games to be entered, meaning it can champion games we won't even get to play for years. Such was the case with Monaco, which lifted the Grand Prize at the 2010 IGF. After a long wait, developer Pocketwatch Games yesterday confirmed platforms for its co-op heist 'em up: PC, Mac and Xbox Live Arcade. We still have no release date, though.

    • reply
      October 17, 2012 10:19 AM

      I have played Monaco a couple of times at various PAXes (PAXese? PAXi?) and it it possibly the most fun I have ever had playing a game with a group of friends... I have so much love for this game!

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        October 17, 2012 5:56 PM

        Yeah, I played it at PAX East and it was AWESOME. It's a definite buy for me and I recommend everybody check it out.

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      October 17, 2012 5:58 PM

      I'm in the beta and absolutely loving it. It's really fun and super polished. Feels ready to release IMHO. I can't wait to play it with Shackers.

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        October 17, 2012 6:36 PM

        I think I might have preferred the older graphics ever so slightly... but the newer stuff is also great. For some reason I didn't hop in on the beta, but out of curiosity has the network play been put into beta yet? I know the first testing of it was at PAX Prime... and thankfully it worked.

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          October 17, 2012 7:34 PM

          Network like LAN or over internet? Over internet is in! :)

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            October 17, 2012 8:19 PM

            At the show it was LAN, but I suppose Andy did say "publicly," so... yeah. It did run without a hitch, at least while people were playing. Still, I'm super excited for the game. Didn't get to play it this year, but I did see it a few times, which was nice.

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      October 17, 2012 7:20 PM

      so cool, going to get this on xbla

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