Enemy Front taking 'different approach,' loses Stuart Black

City Interactive's CryEngine-powered World War II shooter has lost its designer, Stuart Black.

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City Interactive's CryEngine-powered World War II shooter Enemy Front has lost its designer, Stuart Black. Citing "various internal and external feedback," City Interactive CEO Marek Tyminski revealed that they are taking a "different approach to the gameplay" than originally envisioned, and will work instead with Mark Bristol.

Of course, he added that "we are very happy with the progress of the game and look forward to showing it off in the months to come."

Black is best known for working on Black. He then worked on Bodycount, which he also left midway through development. (The title released to mediocre reviews.)

While the reasons he departed both games may be different, it seems his track record hasn't been too great as of late. According to VG247, Black is currently working with his newly formed indie development firm, Self.

Andrew Yoon was previously a games journalist creating content at Shacknews.

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