Guacamelee may be hampered by its detailed cel-shaded art. One platforming sequence required me to hop between dimensions while utilizing my wall jump multiple times. I kept falling into the pool of acid, because I couldn't see the walls alongside each of the portals. It wasn't until McQuinn pointed the walls out to me that I was able to make it through this sequence. This is one of the newer areas added to the game, which McQuinn says the team is still refining based on user feedback.
One of the more intriguing aspects of Guacamelee that was on display was the
Guacamelee is filled with homages