Weekend Confirmed 132 - Torchlight 2, FIFA 13, Borderlands 2

By Jeff Mattas, Sep 28, 2012 11:00am PDT

Episode 132 of Weekend Confirmed has arrived, featuring Garnett Lee, "Indie" Jeff Mattas, special guest Christian Spicer, and the triumphant return of Jeff Cannata. This episode, the crew chews the fat about Borderlands 2 and Torchlight 2. Garnett also shows much appreciation for FIFA 13, and Christian explains why Double Dragon: Neon is worth a look, especially for PlayStation Plus members. Finishing Moves wrap things up, followed by the post-show NFL TailGate.

Weekend Confirmed Ep. 132: 09/28/2012

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 00:00:31 – 00:29:26

    Whatcha Been Playing Part 1 00:30:00 – 00:59:25

    Whatcha Been Playing Part 2 01:00:22 – 01:29:11

    Listener Feedback/Front Page News 01:30:14 – 01:59:09

    TailGate 01:59:43 – 02:10:18

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Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Jeff Mattas @JeffMattas

Jeff Cannata @jeffcannata

Christian Spicer @spicer

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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

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Comments

  • Okay, this is a very minor nitpick in the grand scheme, but it's starting to turn into a pet peeve of mine:

    Can we please please please stop using "when is the last time you _______" as a measure of... well... anything at all? It's one of the most arbitrary distinctions you could come up with, and says next to nothing about the game or a person's a affection for it.

    How recently someone played something falls into the same category as asking how many hours a person has played a game. Maybe there's a passing correlation between hours sank and a person's fandom or perception of quality, but it's still so subjective that you just can't use one to measure the other.

    For instance, I'm planning on getting the new Monster Hunter for the 3DS when it comes stateside, but what if I don't log as many hours into it as I did with the Wii version. Is is a worse game? Do I love it less? Or let's take Portal 2, which I played over the course of a single day in 3 or 4 marathon sessions and haven't touched since. Does that say anything about me... or about Portal 2 for that matter?

    And trust me, you're talking to a guy who loves knowing this kind of data. I love that my 3DS activity log gives me charts of play time, and ranks all my games by time played, times launched, and average session lengths, I look at those numbers all the time, perhaps unhealthily so. (Tetris Axis is number 1, if anyone was wondering), but at the same time, none of those numbers actually *mean* anything in and of themselves.

    Aside from that very tiny complaint, this was a great episode.

    Thread Truncated. Click to see all 3 replies.

      • Yeah, there are some other factors with hardware, for sure. Maybe it is a little more telling, but it's still a bit of an incomplete picture.

        For instance, my Wii gets, on average, about 4-5 times more use than my 360. Those are the pure numbers, but those numbers don't take everything into account.

        for instance, my Wii is set up on a tiny TV in my bedroom, so a lot of that game time is spent kicking back, putting on some music... or a podcast, and playing something light just to unwind. I play a lot of Mr Driller, Frogger Extreme Arcade, and old 16bit games on the VC. (Also, Monster Hunter)

        The 360, on the other hand, is set up on the ginormous HD television in the basement. There's not much down there but the TV, so I end up not doing a lot of casual gaming. I go down when there is a game I explicitly want to play, and I have a chunk of time big enough to commit to that game, which in itself is kind of rare. (Also, no Monster Hunter)

        But again, the pure numbers say 5:1 in favour of Nintendo. That ratio is not inaccurate, but it's not a true representation either.

        Lots of people haven't turned on their 3DSs in months, but that can be attributed to a lot of things. Lifestyle, playing habits, personal tastes, even the fact that marketing for new eShop games is piss poor even though some of the best games on the system are eShop exclusives.

        Gamers rail about the general irrelevance of metacritic scores, but when and how often you play your games falls into the same category. The numbers are telling, to a certain extent, but they need context in order to mean anything.